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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-The List of Ideas for Firaxis - Archive > EC3 New Idea #17 - Ability to pause during the AIs turn
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korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:14
Post  Old Post 21-02-2000 01:36
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EC3 New Idea #17 - Ability to pause during the AIs turn Support Apolyton, buy Civilization: The Boardgame

by Steve Clark

<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font>To be able to PAUSE during the AI moves. Sometimes when the AI is attacking (in CivII), battles go by very quickly and then the map jumps to another battle or to move somewhere. By pausing after each battle or move (perhaps an optional dialog box with a continue control?), the user is better able to determine what the AI is coming at you with.
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:14
Post  Old Post 24-02-2000 10:26
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#2 Report this post to a moderator
Tired of ads?

Steve Clark

if asked why out of the five things to put on the new ideas thread why would this idea belong? what are the greatest strength in adding this idea? and what if any weaknesses or exploits does this idea have?

besides watching the AI play to spy and see where they are at, what improvment does this add to civ3 in terms of gameplay?

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