Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-The List of Ideas for Firaxis - Archive > EC3 Fix #13 - BRING BACK NEWS REPORT
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
raingoon is offline raingoon
Prince
Los Angeles
Aug 1999
time: 21:14
Post  Old Post 21-02-2000 02:05
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
EC3 Fix #13 - BRING BACK NEWS REPORT Increase Your PM Length

raingoon:

<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font>BRING BACK NEWS REPORTS

Civ I's original news reports added to the immersiveness of the game, as well as kept you up to date on important events. I propose in Civ 3 the news reports be in the form of an optional News Ticker (you can turn it off and on during the game); also key events should be hyperlinked to the appropriate "hot spot" on the map; every five turns or so helpful or interesting information is reloaded, constantly scrolling in the ticker window.
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:14
Post  Old Post 21-02-2000 04:27
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton or Terrorists Win

I second this. I want to know what's going on in thw world to the limits of technology. news brought by traders in old times, newspapers later on, newsticker in modern times,etc.

Matthevv is offline Matthevv
Chieftain
Crawley, W.Sussex, England
Mar 1999
time: 05:14
Post  Old Post 22-02-2000 02:32
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

I like this idea too.

RyanR is offline RyanR
Warlord

Jan 1970
time: 21:14
Post  Old Post 22-02-2000 08:11
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization 2

yes.

Actually, for Civ3 all I want is some very simple things. I don't want governers or any of that crap. I LIKE micromanagement and thats why the civs were such a great game!

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:14
Post  Old Post 28-02-2000 14:46
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Tired of ads?

raingoon:

first can you define what the problem is? is it a significant problem? how does your ideas fix that problem specifically? does your fix effect any other areas of the game? if it does effect another area does it upset game balance in those other areas? is there a simpler way to fix the problem? does your idea hurt gameplay? why out of all of the ideas does your fix belong on this list?

i like the idea of hyperlinking it to hotspots, i think if implemented properly, a news ticker could help a ton with empire management

Omsat is offline Omsat
Settler

Feb 2000
time: 05:14
Post  Old Post 01-03-2000 06:45
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Increase Your PM Length

Like the ticker in SimCity 3000. With hyperlinking the stuff the windows did in Civ 2. But I still might want some windows to tell me about new units, city improvements, etc. built and so I don't miss them. And you can't hyperlink some stuff like Americans and Russians declare war where would it take you? But they could still run on the ticker.

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:14
Post  Old Post 01-03-2000 08:24
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

Omsat

<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font>And you can't hyperlink some stuff like Americans and Russians declare war where would it take you?
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

it could take you to the diplomacy screen and call them up for you

korn469

raingoon is offline raingoon
Prince
Los Angeles
Aug 1999
time: 21:14
Post  Old Post 08-03-2000 00:35
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

FINAL DRAFT

<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font>BRING BACK NEWS REPORTS

Civ I's original news reports added to the immersiveness of the game, as well as kept you up to date on important events. They also gave the player a built-in pause in the game to reflect on the bigger picture.

The absence of any such news report in Civ 2 is itself a problem, and I propose in Civ 3 the news reports be brought back, in an updated form -- such as an optional News Ticker (it could run constantly or be turned off and on during the game). Key events should be hyperlinked to the appropriate response screen or place on the map, demographic information could be included, and the all the information could be refreshed on a continuous basis.
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>


  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0342 seconds (88.20% PHP - 11.80% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net