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#1 Open Source AI
#2 Detailed Replay
#7 Stacking
#14 New Modes of Victory
#11 Domestic Policies
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jwhin281
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Houston, Tx USA
Oct 1999 time: 05:14
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#4 Tourism
#9 Expanded City Radius
#11 Domestic Politics
#12 Different Levels of Cities
#14 New Modes of Victory
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Hex
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Mänttä, Finland
Mar 2000 time: 05:14
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New Idea #6 - Rise and fall of Empires
New Idea #15 - Religion
New Idea #2 - Detailed Replay
New Idea #1 - Open Source AI
New Idea #11 - Domestic Politics
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Temudschin
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Stolberg, NRW, Germany
Mar 2000 time: 05:14
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New Idea #15 - Religion
New Idea #9 - Expanding City Radius
New Idea #6 - Rise and fall of Empires
New Idea #7 - Stacking
New Idea #4 - Tourism
------------------
The ruler of the known world
Temudschin Dschingis Khan
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Yttrium
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Golden Valley,MN
Mar 2000 time: 05:14
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New Idea #3 - Hex Based Maps
New Idea #4 - Tourism
New Idea #8 - Energy
New Idea #11 - Domestic Politics
New Idea #15 - Religion
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mwpolen
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leesburg,va
Jul 1999 time: 05:14
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5 - Simultaneous Turns of Play
6 - Rise and fall of Empires
7 - Stacking
9 - Expanding City Radius
8 - Energy
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mwpolen
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leesburg,va
Jul 1999 time: 05:14
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5 - Simultaneous Turns of Play
6 - Rise and fall of Empires
7 - Stacking
9 - Expanding City Radius
8 - Energy
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mzilikazi
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London
Jan 1970 time: 05:14
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1. New modes of victory
2. Detailed replay
3. Stacking
4. Rise & fall of empires
5. Domestic politics
Please don't make it a hex-map...
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Spaceball
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Heidenau, Germany
Mar 2000 time: 05:14
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New Idea #7 - Stacking
New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #10 - Automatic Patrolling
New Idea #9 - Expanding City Radius
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#9 - Expanding City Radius
#10 - Auto Patrol
#11 - Domestic Politics
#12 - Different Levels Of Cities
#8 - Energy
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Cam
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Australia
Jan 1970 time: 14:44
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New Idea #1 - Open Source AI
New Idea #7 - Stacking
New Idea #11 - Domestic Politics
New Idea #13 - Recruitment System
New Idea #14 - New Modes of Victory
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Kuba Krchak
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Czech Republic
Mar 2000 time: 05:14
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1 Open Source AI
2 *BIG* Number of Types of Government in Different Categories - such as economics, foreign politics, social, science, etc.
3 More maps in 1 game (such as planets of solar system)
4 New Modes of Victory
5 Different Starting Conditions for Each Nation (every nation is unique, possibility of creating own nation)
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Mav
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2 - Detailed Replay
3 - Hex Based Map
5 - Simultaneous Turns Of Play
6 - Rise And Fall Of Empires
8 - Energy
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Marcel I
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Zaandam, Netherlands
Sep 1999 time: 05:14
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New Idea #1 Open source AI
New Idea #13 Recruitment system
New Idea #2 Detailed replay
New Idea #15 Religion
------------------
Adopt, Adapt and Improve
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Olle Wiman
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Traslovslage, Sweden
Mar 1999 time: 05:14
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#6
#11
#15
(in that order)
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inca911
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St. Paul, MN
Jan 2000 time: 05:14
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#1
#3
#9
And make a better manual!
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Curtis
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McAllen, Texas, USA
Mar 2000 time: 05:14
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9 - Expanding City Radius
10 - Automatic Patrolling
11 - Domestic Politics
12 - Different Levels of Cities
14 - New Modes of Victory
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Eagle Scream
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New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #6 - Rise and fall of Empires
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
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wophugus
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dallas, tx, usa
Mar 2000 time: 05:14
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13-recruitment system
11-domestic politics
15-religion
7-stacked units
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Tosssen
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Denmark
Feb 2000 time: 05:14
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Simultaneous Turns Of Play
Hex Based Map
Expanding City Radius
Tourism
Recruitment System
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Dark Warlock
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Russia
Mar 2000 time: 05:14
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New Idea #6 - Rise and fall of Empires
New Idea #8 - Energy
New Idea #11 - Domestic Politics
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion
DW.
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Rjak
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Brantford,Ontario,Canada
Mar 2000 time: 05:14
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#6 Rise and Fall of Empires
#7 Stacking
#12 Different levels of Cities
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markusf
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New Idea #6 - Rise and fall of Empires
New Idea #8 - Energy
New Idea #11 - Domestic Politics
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion
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mbowes
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Aston, PA 19014
Mar 2000 time: 05:14
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3-Hex Maps
9-Expanding City Radius
7-Stacking
12-Different Levels of Cities
10-Automatic Patrolling
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tobyr
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Princeton, NJ USA
Oct 1999 time: 05:14
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New Idea #1 - Open Source AI
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion
- toby
------------------
toby robison
criticalpaths@mindspring.com
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toddcam
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#3--Hex based map
#7--Stacking
#9--Expanding city radius
#10--Automatic patrolling
#14--New modes of victory
------------------
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