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GNGSpam
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Wiggins, MS, US
Oct 2000 time: 05:12
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We are a good distance away from having this diplogame ready to play, but when we go to start it, itll be big.
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The Capo
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of the Baltimorons
May 2000 time: 05:12
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Well, we have begun work, but nothing huge only baby steps. At this point in time the map and tribe locations has been decided, and I am currentling compiling a terrain set to give this a noteably Greek feel.
When I get home today, which should be around 2:30 or so depending, I will post up the little map in the corner to show where starting locations for each of the seven states are.
We are currently kicking around a lot of concepts for the game. Chris has begun speaking with Drake as well, so we are getting a lot of ideas for this game, feel free to throw in your two cents. The going idea right now is that the seven states will vie for power and ultimatley the crown of a unified Greece. They have until the time the Romans historically arrive on the scene or else a divided Greece will surely fall to the mighty Roman Legions. We are going to try and impliment plenty of innovative new ideas, and have (only in one day) done some very solid research and development on this game. Chris is currently working on a new tech tree and units, I am currently working on a new terrain chart and graphics.
This is not going to be done for upwards of a month or more! So we've got lots of time for new ideas and thoughts to develop here.
Discuss this: I was thinking of having elements of Greek mythology involved in the game; Mount Olympus, Krackens, the Trojan Horse, the Gods, etc.. what do you guys think of that?
Alright, peace.
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GNGSpam
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Wiggins, MS, US
Oct 2000 time: 05:12
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There will be a lot of things diffrent in this game. First off, we wont go beyond Ancient units, no Gunpowder or Stealth Bombers, sorry. The cut off date will be about when the Romans historically conquered Greece. However we will be slowing the rate of turns down so that, despite being cut off around 150 BC, we will still have around 300 to 400 turns. Further, since more then half of the tech and units are outside of this games range, we will be overhauling the Tech/Unit trees and adding many many many new things so that you never reach the end of the Tech tree, but that your still kept before Gunpowder.
There is stil a lot to be done, as ive mentioned, so this game is at the least a couple of weeks from us even discussing it really in depth. Please be patient because this will be monumental.
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