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khearn
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Palo Alto, CA, USA
Sep 1999 time: 05:14
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I just installed the patch and started a fantasy game. I'm playing the Merfolk. I've discovered both Trade and Ideograms, but when I go to choose what to have a city build, neither caravans nor Skalds (sp? the fantasy version of diplomats) show up on the list.
I've tried saving and restoring. I've triple-checked that I have the needed techs.
Nothing that I can find indicated that the Merfolk can't make these units.
It's becoming a bit of a challenge, not being able to establish diplomatic relations. And having to build each of my wonders with only one city contribuing makes it pretty hard to get them built first.
Has anyone else had this problem?
Keith
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Mick Uhl
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Hunt Valley, MD, USA
Jun 1999 time: 05:14
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Neither Skalds nor Caravans are allowed undersea or in the clouds. As the Merfolk, you can build them only in cities you've established on the suface world or underground.
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