Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > Bedrock--Transform?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD

bottom of page
  - CIVILIZATION 2 from $6.95 - CIVILIZATION 2 from $4.25 - CIV2: TEST OF TIME from $2.50 - CIV2: MULTIPLAYER GOLD EDITION from $4.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Feaelin is offline Feaelin
Chieftain

Aug 1999
time: 23:14
Post  Old Post 05-10-1999 22:15
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Bedrock--Transform? Support Apolyton

I thought from what I saw in the terrain guide and online help, that bedrock wasn't transformable to anything but tunnel terrain (through mining). At some point when I had a dwarf that I didn't want to deal with, I told him to transform a bedrock square, just to see what would happen. Many turns later (possibly 15, I didn't really pay attention when I did it), it did successfully transform the bedrock into something called an "Alimentary Canal" with diamonds on it.

Is it supposed to do that? or is this a bug? I've done it in several places now, and it appears to have an occasional odd side-effect of confusing the "fog of war" that civ2:tot uses...I now have a couple of "hidden" squares that moving next to them doesn't reveal what's under them.

ottok is offline ottok
Prince
tampere,FINLAND
Oct 1999
time: 05:14
Question  Old Post 05-10-1999 22:39 Visit ottok's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase Your PM Length

theben: hmm yes but you have to admit that the swedish education at
least seems to be a bit better than the finnish...

what version yuo are?

ottok is offline ottok
Prince
tampere,FINLAND
Oct 1999
time: 05:14
Question  Old Post 05-10-1999 22:40 Visit ottok's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

theben: hmm yes but you have to admit that the swedish education at
least seems to be a bit better than the finnish...

what version yuo are?
are yuor change rules?

Feaelin is offline Feaelin
Chieftain

Aug 1999
time: 23:14
Post  Old Post 05-10-1999 23:16
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

Hee. Sorry, I intended to mention version, but I forgot. I'm using Civ2:ToT with the recent patch applied. I've not messed with the rules.txt (hee, at least not yet). A interesting possiblity that I just thought of is that the game may be ( I don't remember) started under the prepatched version, and I'm now playing it under the patched version. I will try a fresh game tonight and see if I can still do it in that game.

Feaelin is offline Feaelin
Chieftain

Aug 1999
time: 23:14
Question  Old Post 07-10-1999 09:20
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Suffering from ads?

Well, I tried it a new game. And it did the same thing. After approximately 32! turns, the dwarf transformed two bedrocks into a "alimentary canal, diamonds". It appears to function like a "Tunnel, diamonds" (1 food, 6 trade). Significantly, it appears to consistently have the diamonds special...pretty nice, but I don't think it's "operating as planned".

A glance at the rules.txt reveals:
@TERRAIN2
Bedrock, 3,2, 0,0,0, no, 0,0,0, Hil, 0,3,0, no, yes,; Drt - impassable

As far as I can tell, it's set correctly to work as advertised in the book, it just doesn't do it. Oops.

Mick Uhl is offline Mick Uhl
Chieftain
Hunt Valley, MD, USA
Jun 1999
time: 05:14
Smile  Old Post 07-10-1999 18:57
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win


I've tried to duplicate your bug but have been unsuccessful so far. If you will, could you please send a save of the your most recent game (preferably just before you order the dwarf to start mining) to me at
muhl@microprose.com. If you don't have that position, please send me what you have anyway. By the way, you never mention whether you are playing the fantasy game or Midgard.

thanks

Rostislav is offline Rostislav
Settler
Kyiv,Ukraine
Sep 1999
time: 05:14
Post  Old Post 18-10-1999 17:16
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

Well , I also met this 'alimentary canal',but I`ve experimented a little , and what I got:
after mining it became 'tunnel,alimentary canal', after that I transformed it ('o') and got 'blue room ,alimentary canal'. And what`s the most interesting: it functions like blue room (2 shields,2 food), and gives 2 trade , so that`s very nice , cos it`s always making me ill, that I have food , great production,but no trade in blue room cities

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0310 seconds (87.63% PHP - 12.37% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net