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ghosh9
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Beaverton, OR, USA
Oct 1999 time: 05:14
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But in the strat guide it says:
"We haven't room to cover all the details of fiddling with the rules. (Trust John on this one; he already wrote that book.)" (p.201)
The rules info is very brief here. What's this 'book' Ellis refers to? The other bits in the chapter? The notes in the game manual? Where is this book you wrote?
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ghosh9
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Beaverton, OR, USA
Oct 1999 time: 05:14
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Thanks for the news. I found it at Amazon.com called "Ultimate Civilization II Designer's Guide to Building Scenarios" for $16 bucks. I'll give it a peek.
Yeah, the TOT strat guide is more geared to playing the actual games. Its really good though and tells you exactly everything you need to know to win the special games and scenarios. The first part is sort of a rehash of the original Civilization II strategy guide though.
There are a couple of nuggets of information in the last chapter about scenario creation though. For instance, it told me that the first collumn for units that denotes which player can use what is also in Reverse Programmer Notation (which isn't noted in the rules.txt itself although others are pointed out). So, it saved me a couple of experiments figuring that out.
I seem to remember an "advanced" civ II strat guide I saw somewhere, although I couldn't find it again just now at Amazon. Anyone heard about this one?
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SixArmedMan
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Toronto, Canada.
Jan 1970 time: 00:14
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Y'know, it's a shame we never got the strategy guide here in Canada........
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ghosh9
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Beaverton, OR, USA
Oct 1999 time: 05:14
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I got the scenario designing book today in the mail. At first blush, it seems very informative but a bit dated now with the release of TOT. You don't have to go through all that rigamarole (luckily) to give various civs unique techs and units anymore.
It comes with a CD and three brand new scenarios, BTW. I haven't loaded them up yet. Luckily, I haven't deleted Civ II "classic" from my HD!
There's a huge section on the rules file I am yet to read, but all in all, it seems very handy to have if you are a serious scenario designer.
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