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techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:14
Angry  Old Post 04-10-1999 04:25 Visit techumseh's homepage!
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They're Baaaack! Get a bigger avatar today!

I'm working on a scenario, I used the patch to delete animations and the original sprites. It worked fine for a while. Then I started to do some editing of the Rules Txt. I deleted the extra titles of the various civ leaders (Premier, Great Pharoah, etc.), plus renamed some units. I also made some notes after some units, using a semi-colon to block them off. When I re-started the game the animated sprites and terrain came back. Funny thing is, in the city display the new units are used, if you create units using cheat mode, you get the old, unwanted units. I thought I had this thing solved! Can anyone help?

Fast_Eddie
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Smile  Old Post 04-10-1999 06:31
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I found that this works: find the resource.spr and the static.spr, and rename them to 1resource.spr and 1static.spr. I haven't tried editing the rules.txt in TOT yet, but this worked when I was playing Squid's scenario so I'm thinking it's good to use.

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IG-88 is offline IG-88
Chieftain
Melbourne, Victoria, Australia
Jul 1999
time: 05:14
Question  Old Post 04-10-1999 11:11
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Squids scenario? Is that the Okeanos one? If not were can I find it? So far I have only got two (Okeanos and Escape From Sol). I'm dieing for some more scenarios.
Thanks

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:14
Red face  Old Post 04-10-1999 16:05 Visit DarthVeda's homepage!
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tec: You turn them off using scenario options. They added 3 new options in there. If you want all the anims gone, you have to go and select all three options.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:14
Post  Old Post 04-10-1999 18:54 Visit techumseh's homepage!
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I need to be more clear. I did use the three buttons that the patch provided. I did download the patch before starting the scenario. And it did work: for a while. Then it stopped.

I don't know if editing on the rules text caused it, I don't see why it would. I've since replaced the rules text with an unedited version. It still doesn't work.

I've re-saved the scenario, rechecked that the delete animation and override SPR. file buttons are pushed. The patch has simply stopped working. This is a job for....John Possidente!!

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Post  Old Post 04-10-1999 18:59
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I'm not sure what the problem is, so I'm going to talk to the programmer who put the options in. Stay tuned...

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:14
Question  Old Post 07-10-1999 02:47 Visit techumseh's homepage!
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Any progress, John?

Giant Squid
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Post  Old Post 07-10-1999 19:19
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IG-88: It's a new one. Check http://www.geocities.com/Athens/Atl...Games/Troy.html

IG-88 is offline IG-88
Chieftain
Melbourne, Victoria, Australia
Jul 1999
time: 05:14
Smile  Old Post 08-10-1999 12:39
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Thankyou very much Squid. I haven't unzipped it yet, I just downloaded it. Thanks again :-)

Indiana Jones is offline Indiana Jones
Chieftain
Virginia
Jan 1970
time: 00:14
Question  Old Post 08-10-1999 23:58
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Squid,

How can I get your Okeanos scenario? I haven't been able to find it.

Thanks


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Finagle's Law - The perversity of the universe tends toward a maximum.
Murphy was an optimist.

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Post  Old Post 18-10-1999 20:43
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Update: Still not sure what's happening.

(Sorry I haven't responded sooner. I've been on a jury.)

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:14
Post  Old Post 19-10-1999 09:47 Visit techumseh's homepage!
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Has anyone else had this problem? Have other portions of the patch stopped working? I can only find this problem, but I'm not sure what else the patch is supposed to do. I've just created 3 holding folders for the sprite groups, it works fine for now.

So John, did the butler do it?

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Wink  Old Post 19-10-1999 18:24
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Not the butler, the boyfriend. Close enough.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:14
  Old Post 28-10-1999 07:08 Visit techumseh's homepage!
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John, it's pushing a month since I raised this. Can you let me know if anything is happening? Thanks.

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Unhappy  Old Post 30-10-1999 02:25
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Got spare money?

Unfortunately, I haven't been able to raise a lot of enthusiasm for this. Not too many folks are reporting it, and the programmers are busy on another project already (a very cool one, I might add).

The prospects for there being a further patch are not real good right now--not enough problems to warrant it, it seems.

ghosh9 is offline ghosh9
Chieftain
Beaverton, OR, USA
Oct 1999
time: 05:14
Red face  Old Post 30-10-1999 03:10
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Lose 30 kilos (of popups)

Except that you can get settler type units to jump maps by putting them on automate and waiting for them to try to move when the other map is active. Bingo, no need for a space ship.

The Vikings beat me to Centaurus last game I played, but never fear. Every time they fought some alien or got a city captured or a barbarian showed up, some of my engineers floated on up there. I won the game on a research win.

As was said on this board before, these map jumping bugs is basically going to ruin any multimap scenarios that get made.

Civfan is offline Civfan
Prince
Toronto, Canada
Sep 1999
time: 05:14
Post  Old Post 30-10-1999 03:43 Visit Civfan's homepage!
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"Unfortunately, I haven't been able to raise a lot of enthusiasm for this. Not too many folks are reporting it, and the programmers are busy on another project already (a very
cool one, I might add)."John Possidente.

Hey John, any info about this very cool project?

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Post  Old Post 01-11-1999 18:37
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Remove this text

I'll keep bugging them about the bug, but I can't honestly say it'll get us anywhere. Sorry. Wish I had more authority.

As for that other project, I don't think it's been made public yet, so I can't even hint around. (I could be wrong about that; I'm a little out of touch with marketing these days.) As soon as I can, though, this'll be the first place I do.

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