Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > Another bug-like thing-Midgard
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD

bottom of page
  - CIVILIZATION 2 from $6.95 - CIVILIZATION 2 from $4.25 - CIV2: TEST OF TIME from $2.50 - CIV2: MULTIPLAYER GOLD EDITION from $4.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Rostislav is offline Rostislav
Settler
Kyiv,Ukraine
Sep 1999
time: 05:14
Question  Old Post 22-10-1999 22:07
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Another bug-like thing-Midgard Full PM-box? Change here!

First- a question. If killing a unit is the event trigger , does the way of killing matter?
I`ve been busy killing a great worm in Midgard game - first I did it with thunderbolt- nothing happened - then I killed it wit Kraken , still nothing happened. But I can`t kill it other way , since it is on an Island one tile large in the underworld.How to trigger an event then? I also met this , when I decided to kill ancient dragon in Fantsy game with the Fireball.

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Post  Old Post 25-10-1999 22:39
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Get a bigger avatar today!

Mick will have to weigh in on this one, but I know a couple of things. First, killing a unit with a nuclear weapon (attack=99) does not trigger a UnitKilled event. Second, some events are written so that when the unit to be killed is attacking and loses (beats itself to death against a defender), that also does not trigger the event.

Hope that's helpful.

uncleroggy is offline uncleroggy
Warlord
San Marcos, CA USA
Aug 1999
time: 05:14
Post  Old Post 25-10-1999 23:30
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Rostislav,

I can't remember where in the manual, but I remember that it says somewhere not to kill a certain things with a sorcerer, as you don't get the benefits. Or was it fireballs?

Oh well, check your manual and civilopedia cause I know it's there and I'll look for it when I get a chance.


uncleroggy out

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:14
Smile  Old Post 26-10-1999 01:55 Visit William Keenan's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Killing things with fireballs do not trigger events.

Miner is offline Miner
Prince
of London
Jul 1999
time: 05:14
Question  Old Post 26-10-1999 17:26 Visit Miner's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Suffering from ads?

John P

When you say that units who die beating themselves to death on a hard defender do not trigger the unitkilled event is this inbuilt and cannot be changed or can this be specified in the event itself?

If death by fireball does not trigger the unitkilled event is this specific to fireballs or does this apply to missile units in general? (in Blackcloves Dungeon Scenario I have succesfully triggered unitkilled with missile units) has this changed from Civ2MGE?

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Post  Old Post 26-10-1999 18:47
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Lose 30 kilos (of popups)

There's a new optional modifier in ToT for the UnitKilled trigger--I think it's "Defender Only"--that sets the event to be triggered only if the specified unit is killed when another unit attacks it--NOT if the unit beats itself to death against a defending unit. That is, the triggering unit must be the Defender Only for its defeat to trigger the event. This is totally optional at the whim of the scenario builder. I mentioned it because I'm pretty sure it's relevant to Rostislav's situation. (Mick uses it a lot.)

The other issue is built in, not optional. UnitKilled is not triggered when a unit dies as a result of being attacked by a "nuclear" unit--any unit with an attack strength of 99a. That includes Nuclear Missiles, the Ne Plus Ultra, Xaos Missiles, Fireballs, and any unit you create that has a 99 attack.

Rostislav is offline Rostislav
Settler
Kyiv,Ukraine
Sep 1999
time: 05:14
Post  Old Post 27-10-1999 09:42
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton

Well have you ,men read only the last passage about fireball? I tried to kill worm ATTACKING it first with thunderbolt , and then with Kraken. None of them seem to have an attack of 99 .Then It`s to be understood like you may trigger a UNITKILLED event with ground units only? But dragons do it...
And still, it is on an island one tile big. I don`t have amphibious units (except Hero, but it`s not enough) ,it`s all Underground , so neither Dragons, nor ships,which transport ground units are available.And has anyone ever killed that damn Worm in Midgard scenario?
One thing happened after killing it : other Worms appeared, but they are just wandering , where only dwarves can reach , and you just try , and catch it with Dwarf . And BTW one Dwarf will not be enough...
[This message has been edited by Rostislav (edited October 26, 1999).]

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Post  Old Post 30-10-1999 02:21
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Avatar Enlargement: We've got the solution

Hmm... Sounds like Mick has something up his sleeve.

Mick Uhl is offline Mick Uhl
Chieftain
Hunt Valley, MD, USA
Jun 1999
time: 05:14
Talking  Old Post 04-11-1999 02:02
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

The unitkilled trigger should work for all types of successful attacks except for those initiated by 99a creature. In a test, I killed a worm with both a kraken and a thunderbolt and did get the appropriate event. There is, probably, another factor or factors at work here. I can only suggest that you try again from scratch. Just cheat the creatures in next to the worm and go at it. Tell me if you get the event message this time?

Thanks,
Mick

Brundlefly is offline Brundlefly
Prince
United States
Nov 2001
time: 00:14
  Old Post 20-12-2003 18:59
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Lose 30 kilos (of popups)

I always get the event message when I kill the worm.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0474 seconds (90.74% PHP - 9.26% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net