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KhanMan
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Fort Worth, Texas, USA
Jan 1970 time: 05:12
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How about a Nihilist/Anarchist Challenge?
Survive a whole game, every turn possible, you must be in anarchy. Cannot build UN or Great Wall...cannot build courthouses.
Survival would be the goal, but, to make it challenging (and more anarchist), why not set things at blood-lust, raging hordes?
-KhanMan
Nihilist Creed: "One for all, and all for None!"
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KhanMan
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Fort Worth, Texas, USA
Jan 1970 time: 05:12
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MM-LOL!
I had the same experience, for awhile, today, while trying our the killer new modern world modpack...
I had SoL, but there was always just one town I'd miss, with just enough unhappiness to catapult me out of democracy again...spent about 15 back-to-back turns in anarchy, with the senate being re-elected, then murdered, then animated as zombie senators, only to be killed again... 
"'Canada' spelled backwards is: 'civ2 mp players cannot build on mountains!'
-KhanMan
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I'm sorry, but this takes all the fun out of the game.
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Emperor10
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More conservatism:
-No stacking units. Your televagelists warn that its "too gay"...( we are against invading peoples' privacy, now where do you want our spy camera in your bedroom?)
-No playing as the Egyptians( scantily claded female emissaries are definitely out)
-can't build research lab( research? who needs research when all our answers are in a 2,000 year old book)
More Liberalism:
-No building cathedrals (religion? who needs religion when all our answers are in a computer hard drive)
-must build colleseums (bread and circuses!)
-all your spies are on counter espionage( not to protect the country, the president just wants them there for "emotional support")
[This message has been edited by Emperor10 (edited April 11, 2000).]
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