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Angelo Scotto
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Milan, Italy
Oct 1999 time: 05:14
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BTW: Please post here all bugs or problems you'll find in this version of CivConverter and let me know about scenarios in which you find the "first turn problem".
Angelo
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Well, when I try it, it always gives me "illegal operation" stuff
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Well, I've only tried FW scenarios.
I opened DOS prompt and changed the directory to D:\CivConverter then went "CivConverter D:\games\mps\civ2\scenario\ACW'99v2\ACW'99v2.scn" and it gave me the illegal operation message
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http://www.alladvantage.com/home.asp?refid=HES908 - Click here if you want, I'm not spamming
http://www.epipo.com/signup_form.asp?Ringo_Starr - Click here if you want, I'm not spamming.
http://modasylum.cjb.net
"And well might we say 'may God save the Queen because nothing will save the governor general'"
Gough Whitlam - November 11 1975 on Parliament House steps.
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SixArmedMan
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Toronto, Canada.
Jan 1970 time: 00:14
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I also kept getting an illegal operation as well but only for one scenario, USCW2001 (Dracon should be familiar with it!). The scenario was created with CIC, I'm pretty sure, so I was boggled as to why it might return an illegal operation. However, I tried my other two FW scenarios (Dungeon V.2 and Underdark) and it converted perfectly right down to the "T". No one's told me how to use the the BMP files for graphics instead of the TOT graphics so I'm still stumped with that one. I was wondering, why did CivConverter create a terrain2.bmp file for USCW2001 when it originally never had one? Anyways, if you want, I'll e-mail the scenario to you. Great program though! My stomach hurts at the mere thought of having to wait for future versions!
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SixArmedMan
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Toronto, Canada.
Jan 1970 time: 00:14
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Okay, everything was working perfectly pretty much as I was able to convert Harlan's Pacific War scenario and Blackclove's Dungeon. However, things got wierd when I tried converting Darthveda's Wing Commander scenario. It converted okay but I wasn't able to turn enable the "Turn off .spr" option that came with the patch. For some reason, deleting the game.txt file fixed this and allowed me to access those options again. Any ideas why?
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IG-88
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Melbourne, Victoria, Australia
Jul 1999 time: 05:14
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I downloaded the "Iran" and "Homeric Age" scenarios from the CSC. Iran converted fine but when the conversion got to the rules.txt in Homeric Age it said there was an illegal operation.
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Angelo Scotto
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Milan, Italy
Oct 1999 time: 05:14
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Just an update:
Dracon, i've checked scenario you told me and i've found the error (i was right,it's the damned rules.txt routine and this also explains why a CiC scenario is also affected); i'm going to fix it right now.
For USCW2001 the problem is another, i've discovered it and i'm working to fix this one also.
For Homeric Age the problem is worse and to fix this one i shall rewrite completely the rules.txt routines (so we can retalk about it after holidays...) luckily you can solve this kind of problem by hand: The problem is that CivConverter expects rules.txt with all sections (@TERRAIN, @UNITS, etc...) but in Homeric Age Rules.txt the @CIVILIZE section is missing! so, if you want the converter to work you have to add (with cut & paste) the @CIVILIZE section from CivConverter rules.txt file to original homeric rules.txt (just after @COSMIC and before @IMPROVE)and then launch CivConverter and the problem should be solved.
Another thing: it seems confirmed that the first turn problem (which seems to happen in some scenarios on the second or third turn...) is caused (like i wrote into the readme) by Major objectives so "stay away" from scenarios with Major Objectives !
( BTW may someone else confirm this one? )
To SixArmedMan(Terrain2.bmp): You're right, it's a bit strange, and really V1.2 converted only files present into the original scenario directory but this caused a problem when converting a scenario with Terrain1 and not Terrain2 because ToT used Terrain2 standard (which is darker) mixed with converted Terrain1 (which, coming from Civ2 is brighter) this created a fuzzy effect on graphic, with sea and coastal tiles darker than ground tiles, so in this version if CivConverter find a Terrain1 without a Terrain2 it creates a Terrain2 using the Civ2 standard Terrain2 trying to make a more correct graphic conversion.
To SixArmedMan(game.txt):Yes, in the hurry to finish a complete version (with game.txt support and others txt files) before holidays i made a game.txt routine a bit "brutal": it simply attach game.txt from original scenario and adds sections exclusive of ToT; this make the scenario conversion good but has an evident side effect: since in game.txt are written all texts of menu, windows, etc... you can get menu labels from old civilization (so without "turn off .spr" and so on) luckily the problem is only apparent because (like you said) if you remove (you can just move it to another directory) game.txt only the time for setting new options and then move it into converted directory again you can riddle of this problem.
After holidays probably i'll create a more "smart" routine able to convert menu and windows messagges correctly but for now you must keep it just like it is.
I hope to put on Click2Send a patch and an updated version tomorrow (it will be V1.31) able to fix problems with USCW2001 and ACW'992v scenarios (and other scenarios with the same problems)and to send it to all sites i've sent the 1.3 version.
To MarkG: Well, i sent CivConverter V1.3 to Apolyton 19 December but don't worry, i read the submit rules and created a txt files with all information requested (Only i didn't join all in a whole zip file, is this a problem ?)
Angelo
[This message has been edited by Angelo Scotto (edited December 22, 1999).]
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IG-88
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Melbourne, Victoria, Australia
Jul 1999 time: 05:14
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Thanks for the help with "Homeric Age", it converted fine after I added the @civilize (haven't played it yet though). But then I dowloaded "The End Of The Bronze Age" scenario from CSC and that also stopped converting when it got to rules.txt, this one does have a @civilize. Please work your magic again and sorry to bother you.
[This message has been edited by IG-88 (edited December 23, 1999).]
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Angelo Scotto
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Milan, Italy
Oct 1999 time: 05:14
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Ok, i've updated files at click2send and i've sent mail.
IG-88:I've examined "The end of the bronze age" scenario and i've found that the problem was the same of acw99v2 so it should be fixed now with the V1.31
Don't worry about bother me: i can't try all scenarios so your help is very useful.
Bill3000: Sure, but first i have to make the "engine" more stable, once fixed all this problems i'll make a GUI version for windows
Angelo
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IG-88
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Melbourne, Victoria, Australia
Jul 1999 time: 05:14
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Sorry but there is yet another problem. I updated Civconverter and the End of the Bronze Age scenario converted perfectly, but then when I tried to convert a different scenario (Persian Empire), it got to Rules.txt and said "error in converting txt file! unable to continue, exiting..." It didn't crash or anything just stopped! I must be bad luck.
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VetLegion
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Angelo
Can you please post your program on apolyton, or somwhere else. I cant get it from that strange click place...
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This is the best converter I've seen made to date, you have saved TOT from becoming forgoten like Cctp!
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VetLegion
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Can ANYONE please send it to me via email or point me to a site other then that click?
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It works! Thanks! Now I can play my favourite scenarios again.
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VetLegion
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William Keenan
Thanks! A great site too.
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VetLegion
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Angelo
I downloaded 2194Days scenario, and It crashes in the first turn. Also, between all the original scenario graphics, I noticed a pikemen and a caravel from ToT graphics? Did I do something wrong, or is scenario badly converted? Can it be played?
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VetLegion
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WW2Euro crashed!
Red Front crashed!
Anyone know a good WW2 scenario that can be played via CivConverter?
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