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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > The "Flag Unit": unused? (Fantasy game)
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tobyr is offline tobyr
Prince
Princeton, NJ USA
Oct 1999
time: 05:14
Post  Old Post 02-03-2000 10:12
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#1 Report this post to a moderator
The "Flag Unit": unused? (Fantasy game) Increase Your PM Length

I believe the creature called a "flag unit" is essentially unused in the fantasy game. If so, I would like to reuse it to create a new creature. Comments? Does anyone know if it is needed? (Barbarians can build it, but its prerequisite is "no". It is not created in the events file.)

- toby

------------------
toby robison
criticalpaths@mindspring.com

Xin Yu is offline Xin Yu
King
Emeryville, CA, USA
Jan 1970
time: 21:14
Post  Old Post 02-03-2000 10:56 Visit Xin Yu's homepage!
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I'm not sure but I read from a book that the flag unit is used in the Midgrad scenario. There is an island full of barb units and very difficult to kill. On the center of the island there is a flag unit (not sure if it's the same thing) which, if killed, will trigger an event.

tobyr is offline tobyr
Prince
Princeton, NJ USA
Oct 1999
time: 05:14
Post  Old Post 01-03-2000 23:56
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I checked events.txt in midgard, and it is definitely used there. Maybe I'm in the clear for the fantasy game, since that uses its own rules.txt.

- toby


------------------
toby robison
criticalpaths@mindspring.com

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Post  Old Post 08-03-2000 20:18
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Put an end to popups!

Check the events. Mick used the Flag Unit in many of his quests and, if I remember correctly, in the setup for gaining Heroes, too.

tobyr is offline tobyr
Prince
Princeton, NJ USA
Oct 1999
time: 05:14
Post  Old Post 09-03-2000 00:56
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Put an end to popups!

The flag unit is used in midgard, but I think it is not use in the fantasy game. Flag 0 is used with the heroes...

- toby


------------------
toby robison
criticalpaths@mindspring.com

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