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I was just reading the civ 3 forum that civ 3 will give civs unique attributes such as better tanks for the Germans etc. a la SMAC.
If true, this is another blow to multiplayers - can you imagine the arguments that could ensue about who gets what civ!
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Founder, Dear Leader and Great Helmsman of PROT -the People's Republic of Topics www.delphi.com/prot1
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I don't believe that can be true.
Would take the biggest aspect of the game away.
How individuals do starting at base.
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It's In The Way That You Use It
Tuatha De Danann Tribe
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OzzyKP
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Rockville, MD
Oct 1999 time: 00:12
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Well despite what you all say I really like the fact that there are different elements in each civ that make them unique. I think there should be more. I think each civ should have their own bonuses like SMAC or Master of Orion.
One of the biggest failings of Civ2 and especially on here in Multiplayer is that there is no more variety. Some of the 'best' players write themselves out little cookbooks for how to beat the game, and beat your opponents. Everything is the same an homogenized, so it is clear you do step 1, then step 2, and then you win. Sickening, thats not a game.
If the precious science experiment has a few variables maybe it'll be a bit less predictable, and a bit more interesting. With the sterile strategies everyone uses here the games are based solely on your starting positions, and people like Eyes knows this very well and while playing him he'll forfit 5 out of 6 games if they don't go 100% his way in the first few turns. You all have the attitude of the Single Player who reloads a save if he looses a unit or opens a hut the wrong way.
This will make things different i hope, different strategies can be used to win, different approaches. While different units is just a small step, i'd like to see lots of totally different attributes of each civ. I think its a great idea.
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Don't invoke my name Ozzy for you know absolutely nothing. You're as bad as Slowwhand in that respect.
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Zylka
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Those are good points Ozzy, but only apply to duels. The "science experiment in a vacum" argument falters when you have several players in an mp game, some racing for the same goals, some not. Not everyone can achieve their own handbook formulas with such varying competion in mp's - game resources are limited! Don't you think unique map layouts are variable enough?
Know what imposing civ specific attributes is going to do? It's going to further specify and reinforce the winning formula you fear. Everyone will catch on to some little trick that makes one civ that much more powerful than the rest, and EVERYONE will want to use that civ. If they don't get it, they'll want the next best. Don't trick yourself into thinking firaxis can achieve some sort of "balance" amongst these civs either, it can't and won't happen. One might argue that this imbalance is a problem to be solved in game, through loose alliances against the more powerful civs. WHY SHOULD THESE TYPES OF ALLIANCES HAVE TO BE DECIDED BEFORE THE GAME STARTS?!
You want civ specific variables? I do too, just let me choose which ones in the course of the game. Wanting advantages and civ characteristics laid out in front of you before the game starts is the most retarded desire comprehensible. Oh of course these types of advantages are laid out when the computer places you on the map, but at least it's not a constant, expected variable. The idea of this game is to create your own history, right?
Maybe not. Perhaps a more Starcraft layout is desired by firaxis, appealing to an audience *percieved* to be bigger. After all, the point here is to sell as many copies as possible. I think that's what they call "selling out" these days.
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by EvilProphet on 04-29-2001 01:05 PM</font>
Don't invoke my name Ozzy for you know absolutely nothing. You're as bad as Slowwhand in that respect.
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
Zylka, It's widely known the only thing Eyes is capable of is duels where he uses all the bugs in the game.
I also pointed out he doesn't have to watch his flanks so much in duels.
He ignored. No response that I saw.
Big damn deal.
I saw the write up on cheats long ago, and chose to ignore.
I'll do what I can do, without relying on the bugs.
That said, bring it. 
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It's In The Way That You Use It
Tuatha De Danann Tribe
<font size=1 face=Arial color=444444>[This message has been edited by SlowwHand (edited April 30, 2001).]</font>
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