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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > Animation Lockout
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William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:14
Smile  Old Post 21-03-2000 05:18 Visit William Keenan's homepage!
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#1 Report this post to a moderator
Animation Lockout Support Apolyton, buy Civilization: The Boardgame

The animation lockout and other anti-animation features included in the ToT patch for us designers do not get saved with the saved game.

Does anyone have a work around?

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:14
Smile  Old Post 22-03-2000 08:22 Visit William Keenan's homepage!
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

I figured it out. Here is how to hex edit the SAV file:

Terrain Animation lockout byte: 0x3D523
[*] 00 for no lockout
[*] 80 for lock out

Unit Animation lockout byte: 0x3D524
[*] 00 for no lockout
[*] 01 for lock out

SPR file override byte: 0x3D524
[*] 00 for no override
[*] 02 for override

Both Unit Animation lockout and SPR file override byte: 0x3D524
[*] 03 for both lock outs
[*] 00 for no lockouts

Miner is offline Miner
Prince
of London
Jul 1999
time: 05:14
Question  Old Post 23-03-2000 02:23 Visit Miner's homepage!
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#3 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

So does this mean that if you start a scenario (all animation locked out) and then save it (as a normal save game) and then resume playing later, all the animations come back????

Or do you mean just a save game from a non-scenario start?

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:14
Smile  Old Post 23-03-2000 08:32 Visit William Keenan's homepage!
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#4 Report this post to a moderator
Put an end to popups!

The animation lockout works normally if you
[*] Start a new game
[*] Toggle the animation lockouts (cheat menu)
[*] Save the game as a scenario
[*] Begin a new game from the scenario
[*] Save the new game

Any other route leads to a save game with animations that return every time you load the game.

I have posted this info for people who do not have the luxury of starting their scenario design over from scratch, especially people using the CivConverter.

Dracon
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time:
Post  Old Post 29-04-2000 05:11
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Support Apolyton, buy Galactic Civilizations

thank god!!!!!!

Dracon
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Post  Old Post 29-04-2000 05:47
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Support Apolyton or Terrorists Win

umm.. I don't understand this hex editing. Could you explain a little more? I download HexEdit, and I don't know what to do

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:14
Smile  Old Post 29-04-2000 17:35 Visit William Keenan's homepage!
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#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Humm ... I'm not to good at explaining things, research is my bag. I seem to recall that Gothmog had a good explaination of Hex editing on his [/b]site[/b].

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