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Angelo Scotto
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Milan, Italy
Oct 1999 time: 05:14
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This is very strange.
It's better to continue our discussion by e-mail
Send me answers to these two questions:
1)It never worked? neither the first time?
2)Check your computer, is present a MODManager.ini file? (it should be located into windows directory)
Angelo
[This message has been edited by Angelo Scotto (edited April 26, 2000).]
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Angelo Scotto
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Milan, Italy
Oct 1999 time: 05:14
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I programmed MODManager in C++,
Precisely using Visual C++ 5.0
Tell me, does ModManager works for you DV?
Angelo
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Angelo Scotto
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Milan, Italy
Oct 1999 time: 05:14
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Mmh, i don't think so,
VB is well known for using tons of externals DLLs but i'm quite sure this is not appliable to VC++, the only external DLL it usually requires is the MFC one which is used also by Microsoft programs (IE for example) to manage windows (and so usually it comes with the operating system or MS products).
And if the program needs a DLL file which cannot find, the OS usually gives you a warning or something similar.
Angelo
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Angelo Scotto
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Milan, Italy
Oct 1999 time: 05:14
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Actually MODManager replace all custom files except for sounds and sprites (they're simply ignored) i hoped to fix this thing soon after the first version of ModManager came out but i've never found time to make this;
Anyway dialog,city & boarder files are replaced as well.
But remember, MODManager first task is to manage MODS, i've never tested it's behavior with scenarios (but, as you can imagine i think that it works well, MODS are scenarios without a SCN file after all)
Angelo
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