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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > A Question of Limits
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Mark von Wagner is offline Mark von Wagner
Prince
Albert in a Can
May 1999
time: 00:14
Question  Old Post 19-01-2000 11:49 Visit Mark von Wagner's homepage!
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#1 Report this post to a moderator
A Question of Limits Full PM-box? Change here!

Is there any limit to the number of city names in the city.txt file?

Mark

John Possidente is offline John Possidente
Prince
Hunt Valley, MD USA
Jun 1999
time: 00:14
Post  Old Post 19-01-2000 19:23
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#2 Report this post to a moderator
Inflate your Upload Space

Not that I'm aware of--but that doesn't mean it's not there.

In the original Civ II, none of the tribes had a list longer than 40 city names, so in ToT, we tried not to put in more than that. having less doesn't hurt anything, unless you expect to run out of names. With four maps to build on, that's a real possibility.

Mark von Wagner is offline Mark von Wagner
Prince
Albert in a Can
May 1999
time: 00:14
Post  Old Post 20-01-2000 12:03 Visit Mark von Wagner's homepage!
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Enter the AD-FREE zone

I regularly run out of city names even playing on a single map. In my current city.txt file, the Germans have a list of 120 city names, and I want to know if there was any total limit before going to the effort of expanding the name lists for the other civilizations.

Mark

Civmaniac is offline Civmaniac
Chieftain

Jul 2000
time: 05:14
Lightbulb  Old Post 15-07-2000 18:36
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Increase the size of your Attachments

There can't be more than 255 cities in the game at a time, so don't bother with more than 260 (in case a few get razed)

Comrade Dan is offline Comrade Dan
King
Kaiser Wilhelm II In Training.
Nov 1999
time: 17:14
Post  Old Post 15-07-2000 19:45 Visit Comrade Dan's homepage!
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it's 256 cities. Same as in Civ 2 MGE.

SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:14
Post  Old Post 16-07-2000 23:56
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Support Apolyton buy from Amazon

But Dan, to get 256 cities you would have to conquer at least one AI city, and get the 256th city would be on the last turn before the game would end. This is all theoretical, though, since you could just play past that point in the game.

Right?

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