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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > Test of Time help.
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James Fox is offline James Fox
Settler

Jan 2001
time: 05:14
Post  Old Post 11-01-2001 02:32
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#1 Report this post to a moderator
Test of Time help. Support Apolyton or Terrorists Win

I recently got Test of Time (for Christmas), and I'm getting around to trying out some of the custom scenarios I've seen. However, a seem to have a bit of a problem with the custom unit graphics. Whenever I start a scenario with custom unit graphics, they appear only briefly before being replaced with the regular graphics. This leads to some pretty bizarre incogruities, like missionaries looking like cruisers. The custom graphics do appear in the 'pedia correctly though, so that (and the fact that the custom graphics show up briefly at the start) shows that the game at least knows they are there.

Does anyone have any suggestions as to what causes this?

SCDARS is offline SCDARS
Warlord

Sep 1999
time: 06:14
Smile  Old Post 11-01-2001 04:14 Visit SCDARS's homepage!
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#2 Report this post to a moderator
Inflate your Upload Space

It is caused by the sprites overriding costumized units icons.
Try removing the *.spr files (espeicially from your "original" folder): You could either delete them (then you'll lose them until you reinstall ToT - but this would also free some space on your harddisk) or you could move them temporarily into another folder (preferably a new subdirectory) - in the letter case it would be easier to restore the unit sprites...

Qilue is offline Qilue
King
Australia
Dec 1999
time: 15:14
Post  Old Post 11-01-2001 21:42
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#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Releated to this. In the Fantasy game, I want to change the Stygian settler so it uses the Elf settler graphic.

If I was to edit the Units.bmp file by copying the E settler graphic onto where the S settler is, and copying the E settler .spr file over the S settler file?

E settler should be Unit72.spr
S settler should be Unit73.spr

Would this be effective?

James Fox is offline James Fox
Settler

Jan 2001
time: 05:14
Post  Old Post 12-01-2001 01:06
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#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Well, I've just tried removing the sprites files, but it has had no effect whatsoever.

James Fox

MGamer07 is offline MGamer07
Chieftain
Ohio
Feb 2000
time: 05:14
  Old Post 12-01-2001 02:30
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#5 Report this post to a moderator
Got spare money?

I've done things like thta for scenarios, heres how to do it:
1. Copy the graphic of the unit in units.bmp
2. Count the units until you get to the unit you want to replace, do the same with the unit you want to replace it with. Remember that the units start at 0, so the first unit is counted as 0
3. Copy the unitXX.spr of the unit that you will be repacing the old one with, and rename it to the number of the unit you want to replace. I suggest that you back up the original somewhere
4. Hope that you didnt screw up :P

Kestrel is offline Kestrel
Warlord
Melbourne, Victoria, Australia
Jul 1999
time: 05:14
Post  Old Post 12-01-2001 08:42 Visit Kestrel's homepage!
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#6 Report this post to a moderator
Full PM-box? Change here!

Mouse & James Fox,

Don't forget to also remove (or rename or move) the Static.spr file from your Original folder.

If you only remove (or replace) the UnitXX.spr files and modify the Units.bmp this won't be enough.

(The Static.spr file contains the "factory standard" static views of the units and isn't actually needed is you have the Units.bmp file.)

John Possidente (ex Microprose) put in a post regarding this in the early days of ToT but I can't remember where that post is / was, so here is another forum post with the relevant quote in it.
http://apolyton.net/forums/Forum29/HTML/000431.html

And here's a bit more wisdom from an ancient post :

"you will have to rename the static.spr file in each directory as well so your static frames fall back to the units.bmp file. That hides the first-frame-static-image altogether so the game falls back on the units.bmp icon for the unit. That way, you can keep the existing units animated and still stick in your own."

Qilue is offline Qilue
King
Australia
Dec 1999
time: 15:14
Post  Old Post 12-01-2001 13:31
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#7 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Is there a utility anywhere for modifying the static.spr file?

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:14
Arrow  Old Post 12-01-2001 20:00 Visit DarthVeda's homepage!
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#8 Report this post to a moderator
Lose 30 kilos (of popups)

I think I remember somebody saying they had developed a 200MB utility to do that... but never released it...

Miner is offline Miner
Prince
of London
Jul 1999
time: 05:14
Post  Old Post 13-01-2001 00:59 Visit Miner's homepage!
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#9 Report this post to a moderator
Suffering from ads?

quote:

Originally posted by DarthVeda on 01-12-2001 10:00 AM
I think I remember somebody saying they had developed a 200MB utility to do that... but never released it...


Isn't DracoOmega (?sp) making a sprite editor? But it hasn't been released yet.

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