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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > Problem with Extended Orig. Game. Little help?
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jbarr08 is offline jbarr08
Settler

Jan 2001
time: 05:14
Question  Old Post 21-01-2001 05:42
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#1 Report this post to a moderator
Problem with Extended Orig. Game. Little help? Inflate your Upload Space

Sorry, I'm sure this question has been asked a million times before, but I can't find it anywhere. For some reason, I can't ever research Ultrastring or play on Centaurus when my spaceship lands. I just keep having to research Future Technologies. I've installed the patch 1.01 and started a new game because I know that it won't affect saved games, but I still have the same issue. Is there something I'm missing? I'd really appreciate any help someone can offer. Thanks.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:14
  Old Post 27-01-2001 12:14
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Last I heard (which was quite a while ago) was this was a bug that is supposedly fixed with the patch, but still shows up sometimes. Hopefully someone knows a workaround, but I unfortunately do not.

SixArmedMan is offline SixArmedMan
Prince
Toronto, Canada.
Jan 1970
time: 00:14
Post  Old Post 27-01-2001 14:44
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I guess a workaround would be to mess with the rules.txt and allow ultrasting to be researched after the discovery of fusion power or some other tech... Not the ideal solution but the only viable one unfortunately, short of messing with the cheat menu...

SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:14
Arrow  Old Post 28-01-2001 05:34
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Actualyl you already need Fusion Power to research Ultrastring Theory. that's why the Aliens can never win by reasearch; they can't possess Fusion Power (wreaks havoc in Games where the human plays as the aliens (I love this challenge, it's soooo fun).

Are you sure you have all the necessary techs?? And if yo uweren't the first or second civ to land the spaceship you won't get any units on the planet (or so I have heard, I'm always first).

SixArmedMan is offline SixArmedMan
Prince
Toronto, Canada.
Jan 1970
time: 00:14
Post  Old Post 28-01-2001 13:48
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Umm... Where did you come up with this? The pre-reqs in the rules.txt for ultrastring are listed as nil and nil. It was an issue that was never properly fixed by the patch.

jbarr08 is offline jbarr08
Settler

Jan 2001
time: 05:14
Post  Old Post 28-01-2001 21:52
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Yes, I've got all the techs (I just keep researching future technology because there's nothing else to do). I'm also the first civilization to land my ship, so I don't think that's got anything to do with it. Any other ideas?

SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:14
Arrow  Old Post 29-01-2001 00:15
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Ya know what, I was wrong in my earlier post, it's not UT that the Aliens can't research, it's somethign further down the line (two techs before Trans., I can't remember the name)

SixArmedMan is offline SixArmedMan
Prince
Toronto, Canada.
Jan 1970
time: 00:14
Post  Old Post 29-01-2001 14:59
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Uh, how 'bout changing the rules.txt? If you don't, well, then... that's a different story I guess... Sheesh, couldn't someone else explain how to change it?

Cam is offline Cam
King
Australia
Jan 1970
time: 14:44
Post  Old Post 30-01-2001 04:12 Visit Cam's homepage!
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#9 Report this post to a moderator
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Off the bat, I've never struck this problem, so I'm not sure how this may differ from the set up of those that do.

As a first measure, ensure that the events.txt file contains the following;

@IF
AlphaCentauriArrival
race=anybody
size=anysize
@THEN
EnableTechnology
whom=everybody
technology=63
value=0
CreateUnit
owner=TriggerAttacker
unit=Colonist
veteran=No
homecity=none
randomize
locations
80,50,1
75,50,1
80,45,1
75,45,1
70,40,1
70,45,1
75,40,1
65,35,1
65,40,1
70,35,1
endlocations
@ENDIF

That 'should' make Ultrastring available to everyone once someone's landed on Alpha Centauri.

As a very poor workaround, you might look at making it available with (say) Stealth + Environmentalism and changing the value in @Civilize2 for plumbing from '1 ; Plu' to '0 ; Plu'.

jbarr08 is offline jbarr08
Settler

Jan 2001
time: 05:14
Post  Old Post 01-02-2001 21:30
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#10 Report this post to a moderator
Inflate your Upload Space

Thanks so much. I'll give it a shot!

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