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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > ToT problems
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iannac is offline iannac
Settler
East Rutherford, NJ, USA
Feb 2001
time: 05:14
Question  Old Post 27-02-2001 20:15
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ToT problems Lose 30 kilos (of popups)

i just got Test of Time and I have two problems that hopefully someone will be able to answer for me. One - When ever i complete a wonder or after an embassador visits, it takes sometimes 30 seconds to a minute for the game to start up again. is this my systems problem? (it shouldnt be). Two - how come the archipelago option always seems to lead to one giant continent instead of the promised smaller multiple continents?

Didymus is offline Didymus

Warlord
Washington DC, USA
Aug 2000
time: 00:14
Post  Old Post 27-02-2001 21:39
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Get a bigger avatar today!

One: no clue

Two: because the map maker SUX! This is a pet peeve of mine as well. Best solution: huge map, small land mass. Keep in mind that this will slow down the rate of science advances and increase the number of cities before the riot factor kicks in. But that's a small price to pay for not having six civs on your starting continent.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:14
  Old Post 04-03-2001 13:38
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Help yourself to an AD-FREE life

My solution was to generate a bunch of maps, pick out the 'best ten', and if a continent was too big, go a little crazy with the 'water' brush.

You create a bunch so you can pick one at random; as long as you didn't concentrate on detailing the maps, you won't have any idea which one you're actually on...

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