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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Civilization (Non-Windows Systems/Platforms) > Converting Mac CivII to PC?
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MikeDL is offline MikeDL
Settler

Apr 2000
time: 05:14
Post  Old Post 20-04-2000 23:14
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#1 Report this post to a moderator
Converting Mac CivII to PC? Got spare money?

I have a number of scenarios I have made on my Mac, and I was wondering how I can go about converting them so my friends with PCs can use them. Any info would be appreciated.

Cheers

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:14
Post  Old Post 22-04-2000 04:14
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

hmmmm.I'm not exactly an expert but i guess it would be like converting pc to mac only backwards

so
.aiff files must become .wav files

.pict files must become .gif files

There are free utilities for this conversion

game.txt differs slightly.There are some different font widths and descriptions that should be changed but often there is no need

Rules.txt are usually fine

have you added any events?
see the civ2 mac page/customization for detailed info

MikeDL is offline MikeDL
Settler

Apr 2000
time: 05:14
Post  Old Post 30-04-2000 03:10
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#3 Report this post to a moderator
Got spare money?

I have the utilities to convert the sound and pict files, but I was wondering about the scenario file itself. I have the utility to convert a PC scenario file to a Mac one, but I am looking for a utility that does the reverse. Anyone know of any?

Wulf is offline Wulf
Chieftain

Apr 1999
time: 05:14
Post  Old Post 02-05-2000 14:39
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#4 Report this post to a moderator
Support Apolyton, buy Civilization 2

Only the sound and grpahics files NEED some actual changing, even if I imagine that handling the graphics files is the same pitb as doing it to the Mac.
As for the other files....Do nothing.

No, actually you might want to drop the files on resfork killer (search shareware site for this), just to be sure.
The format are the same. Make damned sure that the files have the correct extension at the end .scn .mp .

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