 |
|
jpk
|
|
Minneapolis
Feb 1999 time: 05:12
|
|
I agree with Ming. At the beginning of the game units are hard to come by, especially a unit that can move two squares.
|
|
|  |
 |
|
Carolus Rex
|
|
Sweden
Jan 1970 time: 06:12
|
|
You're assuming I had horseback riding, I don't remember if I did.
But suppose I didn't have it, no rushbuying of a new one possible. Would that make any difference for you?
Carolus
|
|
|  |
 |
|
Sir David
|
|
Take out horse and then the leader... if it gets to complicated, start a new game.
|
|
|  |
 |
|
Carolus Rex
|
|
Sweden
Jan 1970 time: 06:12
|
|
OK, I take that as a "horse first" suggestion.
So without horseback riding it's a 4-0 victory for killing the horse, 3-1 if I had discovered it already.
Anyone else?
Carolus
|
|
|  |
 |
|
|
It depends on how far away the none horseman is. If it is far away from my city, I incline to get the horseman first. Otherwise, it depends on terrain. As the king and the horseman is separated, probably there are slow terrains nearby. But I will still go for the king first if my horseman is near my cities. Go for the horseman and the king may sneak away. If I fight the king, I still have some chance (although less than 50%) to survive.
|
|
|  |
 |
|
geofelt
|
|
Neptune Beach,Florida,USA
Jan 1970 time: 00:12
|
|
If the duo might attack an adequately defended city, then just wait for the horse to attack, then chase the leader. Otherwise,attack the horse first, you might get both. If you attack the leader, your non-horse is gone, and you have to build another unit and get it back to the area which it was exploring. This costs time, and you need to uncover those huts asap.
|
|
|  |
 |
|
|
In any situation, Civ or reality, you always take out the biggest threat first. Always.
|
|
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|