 |
|
|
I guess they wanted to fill up the pages.
I think it's great they're using 16bit colours. There aren't many strategy games that use that many colours. I'm trying to think of one...
oh.. CtP did, eh. Well thats one, any others?
|
|
|  |
 |
|
|
Who Wants to Be a Millionaire is a bad lottery masquerading as a game show. Easy Questions for Imbecils.
The guys at FIRAXIS should have a go at You Don't Know Jack instead.
Interesting thing to note is that they're talking about a Real-time/Turn-based hybrid...
[This message has been edited by Hugo Rune (edited February 01, 2000).]
|
|
|  |
 |
|
|
where exactly did you get that thing about tbs/rts hybrid?
|
|
|  |
 |
|
Daniel Frappier
|
|
Montreal, Quebec, Canada
Jan 1970 time: 05:14
|
|
Taken from the last page:
---------------------------------------
In order to get to the hot seat, several contestants (along with the viewers at home, once again) must put a series of answers in the correct order faster than any of the other contestants. Although some would consider this "fast fingers" round a multiplayer click-fest, in a way it makes Millionaire a true real-time/turn-based hybrid.
----------------------------------
|
|
|  |
 |
|
|
I was guessing that meant that part....
what exactly does Millionaire have to do with Dinosaurs????
|
|
|  |
 |
|
Daniel Frappier
|
|
Montreal, Quebec, Canada
Jan 1970 time: 05:14
|
|
There are some peoples that when reading the diaries are only interested in the Dinausors Game while others are interested in the Game as well as in Game Design in general.
The peoples like myself who are into game design (even if it's only a hobby) do find the last 3 pages interesting.
|
|
|  |
 |
|
|
you didnt understand me.
I was saying that just because the mentioned Millionaire as an rts/tbs hybrid, it doesnt mean that Dino will be one as well
|
|
|  |
 |
|
Daniel Frappier
|
|
Montreal, Quebec, Canada
Jan 1970 time: 05:14
|
|
You're right Markos, it's only speculations but now we do know that they can like the tbs/rts hybrid format. Of course for all we know it might end up a first person shooter.
|
|
|  |
 |
|
CivAddict #1
|
|
Zwolle, Netherlands
Sep 1999 time: 05:14
|
|
Why would the Millionaire show be mentioned. I think it's an obvious hint to what we can expect from the game. I can't see why they should otherwise have wasted three pages of the diary to a television quiz.
|
|
|  |
 |
|
RenderDrone
|
|
The problem isn't with the diary. It's with the monkeys who read the diary. You people seem to consider the things that don't interest you to be a "waste". It's a designer diary. Firaxis is taking us through the creative process. The creative process is not always filled with "eye-catching" screenshots, or "important" design decisions. The "Millionaire" part of the diary didn't interest me much either. But at least I wasnt ignorant enough to call it a complete waste.
|
|
|  |
 |
|
Daniel Frappier
|
|
Montreal, Quebec, Canada
Jan 1970 time: 05:14
|
|
I completely agree with RenderDrone, it's a designer diary, those peoples are game designers and surprise they talk about game design even if it's a TV show.
Judging by the 455 some pages of the Civ III wishlist and all the talk on this forum about game design I am very surprise to see those criticism about the last 3 pages.
|
|
|  |
 |
|
Adm.Naismith
|
 |
Milano - Italy
Oct 1999 time: 06:14
|
|
RenderDrone, I didn't complain about "Millionaire" part, but I want to point out I'm an european monkey, not an american one 
So I don't know the TV show they are speaking about and I miss a lot of the point you find so interesting.
Sometimes I wonder if we really are into the "global internet world" or in the "USA internet yard" 
I mean, I have nothing against USA people, only I think they need to remember they are not alone. We can write more or less in english, we can share CIV and SMAC knowledge, but here and there we fall into the holes that differentiate our cultures (and the TV show ).
Are Firaxian wrong because they speak about what they know? Of course not!
Should Firaxian put more attention to non-USA player (a good piece of their customer, I must add)?
A resounding YES is the only way to go, IMO.
By example with straigther e faster translation of game patches (yes that probably is a distibutor's fault, but I didn't care of their supply chain, I buy the Firaxis/Sid brand and a Firaxis product, they must take care of the whole process) and with better attention to globalize their games background and their communication effort.
Again, nothing to kill Firaxis for, but if I can politely suggest... "Millionaire example" is NOT the best way to go.
------------------
Adm.Naismith AKA mcostant
[This message has been edited by Adm.Naismith (edited February 03, 2000).]
|
|
|  |
 |
|
Lock
|
|
Cincinnati
Feb 2000 time: 05:14
|
|
At least the Millionaire part was separated from the "real" diary.
It seemed to me they were trying to present an idea for the actual game through all that drivel about the gameshow. Maybe the evolution system will be loosely based on how the questions are tiered on Who..Millionaire .
Then again maybe I need to lay off the cactus.
|
|
|  |
 |
|
|
Adm.: The Only problem with your argument is that "Who want's to be a Millionaire" is a British Game Show Concept that was exported to the US. 
And it's also gone to a lot of European countries. The diary is Not America-Specific.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|