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it sures looks like it's going to be that way....
question: if it goes like this, what's the common thing with smac and civ3 to make a trilogy?
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you misunderstood me. when discussing what kind of game Dinosaurs will be, some people referred to it as "dinocraft", meaning an rts game in the warcraft style.
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NoviceCEO
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Criciúma, SC, Brazil
Oct 1999 time: 02:14
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quote: Originally posted by MarkG on 01-16-2000 09:25 PM
you misunderstood me. when discussing what kind of game Dinosaurs will be, some people referred to it as "dinocraft", meaning an rts game in the warcraft style. |
As you said, it sure looks like it's going to be that way...
... I'm taking it as a similar game...
then you tell me...in a standart game,I'll start with peons (what dino can be a peon??), a building to build peons (a tree that build dinos or a dino momma?) and I'll be able to construc another buildings (new kinds of trees??), research (give T-Rex a longer arm??) and build attack units (ok... but take off that build word).
Now I'm confused.
MarkG you're either laughing at man or saying incredible news about the game that no one else knows yet, except us, forummers.
Please explain
novice
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well, from the diaries it seems to me that they are going for an rts game(diary 2) with small scenarios/objectives(diary 3)
clear enough? 
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quote: Originally posted by NoviceCEO on 01-19-2000 05:31 PM
OK... first of all, let's get things straight. I thought MarkG was firaxian... well you aren't, are you? | no, I'm not. I'm a simple fan 
quote: You (MarkG) said that, from previous discussion, you believe that the game will be in Warcraft style.
My friend, there is a huge difference from saying the game will be RTS and saying will be Warcraft style. |
so an "rts game with small scenarios/objectives"(and a couple other things like resource managment, military forces creation and organization, etc) is not the warcraft style?
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NoviceCEO
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Criciúma, SC, Brazil
Oct 1999 time: 02:14
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Warcraft style is a game where you have a main building to train peons, which are resource collectors and can build buildings.
With some more buildings you're able to research new tech and build new units (which can be normal units or spell casters).
Games in warcraft style: Warcraft series (of course ), Starcraft, the Command and Conquer series, Dark Colony and many more I cannot remember, and you may be able to consider some other games too, but I haven't played then, as Total Anhilitio (how the hell you write that?), Myth and the Brazilian Starcraft clone Outlive.
Frankly, I don't imagine that on a dino game. But as I've seen so far, we all have pretty different visions of what the game may be.
Cheers
novice
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quote: Originally posted by M@ni@c on 01-21-2000 01:41 PM
In the first diaries Mike Ely has clearly said that the Dinosaurs game isn't a part of the Sweep of Time trilogy where SMAC and Civ3 are part of. |
eeer where exactly?
anyway, is the official press release wrong? http://apolyton.net/dino/press.shtml
NoviceCEO, I cant imagine how the game will be at all! Still, Sid mentioned a resource system in the latest diary... dont know...
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sure, it's extremely hard to imagine what the dino's will actually do in this game! 
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I think that a real-time dinosaur game would have more in common with Myth than it would StarCraft. The 'Craft style of RTS would just be to hard to implement logically given the theme of this game.
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Was it Darkstar or was it Shining1? It was one of the two certainly.
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Herr Glockenspiel
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Austin, Texas, USA
Apr 2000 time: 05:14
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DinoCraft would not stand a chance up against WarCraft III. First off I doubt that Meier would be able to make it better than WarCraft III, which means that the gaming community will automatically flock to the better of the two games (Blizzard's), especially when it has better name recognition. The name Sid Meier is not as powerful as it once was--just look at what John Romero's name brings now. Nada. Microprose fans will buy Civ III and will steer clear of DinoCraft or whatever concoction is being made there at Firaxis.
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