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results below....
[This message has been edited by MarkG (edited January 24, 2001).]
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Stormdancer
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NM, USA
Jun 2000 time: 05:14
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How about a rational option in there somewhere?
I plan on buying it, but I don't buy everything Sid ever did.
I don't care if it contains unrealistic elements, as long as they're rational within the scheme of the game. Face it, games are inherently unrealistic on some level.
I don't care if it's an RTS game.
I don't care if it's a TBS game.
I like dinos, but I'm not obsessive about them.
I DO know, and I DO care, however.
So how about "I won't buy it if reviews hammer it" or "I won't buy it if the gameplay (remember that?) sucks"?
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Stormdancer
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NM, USA
Jun 2000 time: 05:14
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LOL!!!! It only became irrational after my rant. :>
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Drakenred
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Hou Tx
Jan 1970 time: 05:14
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Topic:
5th poll: What will make you not buy
Dinosaurs?
Simple
18 months of non-stop marketing hype befor release
Drakenred
hmmm
Do you think a hypothetical Dino-future(sans KT event) would have true Dragons?
Just curiouse
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Stormdancer
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NM, USA
Jun 2000 time: 05:14
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Depends on how you define 'true dragons'... the classic style from japanese, european, or indian cultures? Or the modern pop-lit McAffrey, D&D kind?
I can't really say there's been a 'marketing blitz'... I didn't even learn about the possibility of this game existing until I chanced upon the Apolyton site, looking for info on the next Civ game.
--Stormdancer (gryphon)
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I read the comments and I made a strange discovery 
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TWEP
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Great Falls, MT, USA
Aug 2000 time: 05:14
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I always got the impression from the diaries that, gameplay-wise, Dinosaurs! was going to be alot like Warcraft III. I much rather wait a little while longer and get Warcraft III than get Dinosaurs!.
At the time of this post, about a quarter of posters here will not buy the game period. And if it is a RTS game (which it looks like it's going to be) that percentage jumps to nearly one-half.
Now if Sid can't even convince one-half of his fans to get it, how do you think the game will fare with the rest of the world?
My conclusion: Dinosaurs! has an above average chance in becoming vaporware. But if Warcraft III goes gold within a quarter Dinosaurs!'s release, Dinosaurs! is guarenteed to become vaporware.
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TWEP,
I don't quite understand how Dinosaurs is going to be a lot like WarCraft III. Yes they will both be RTS. Yes they both involve gathering resources and fighting enemies, but that is involved in every RTS game and they still sell tons of copies.
WarCraft III is supposed to introduce some RPG elements to RTS, which might or might not work depending on how they balance the game.
Firaxis with Dinosaurs promises evolution. I envision some grand environment with my dinosaurs evolving to become bigger and better. If an enemy attacks from the rear, my dinos that have genetic mutations having an eye in the back will survive. Soon my entire group will have eyes in their back and my dinos will kill your dinos (ok so I went to far).
While both games have elements that are similar (i.e. RTS) they should have enough differences and if done right new elements to gaming that they both should find a market.
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Stormdancer
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NM, USA
Jun 2000 time: 05:14
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A minor comment considering sale-ability.
I doubt even 0.1% of Sid's fans would buy a 3d hunting game.
And yet games of this genre continue to dominate the sales charts.
Limiting yourself to an existing fan base is a sure path to extinction.
Only diversity and adaption are realistic routs to longevity.
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:14
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any of you guys ever play simearth?
its an old Maxis game based on enviromental theory - you can use it to fool around with global warming, terraforming, or the evolution of earth from early in the planets geological history. models climatological and geological stuff - evolution will give you plants - which will change the atmosphere to give make animals possible, than possibility of evolution towards intelligence and technology - if prior ages have left behind enough fossil fuels, can have industry, but that can lead to problems, including global warming. Concept is cool, but its damned ugly and quite complex, and i havent felt motivated to actually play it much. It is "real time" IIRC but in the slow, serious fashion of simcity.
I presume dino would be some cross between an environmental sim like this, and a competing tribes of dinos game with heavy civ influences (expand, conquer. stuff, eat other dinos, evolve)
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tniem
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Hope College
Apr 2000 time: 00:14
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quote:

Originally posted by lord of the mark on 01-03-2001 03:05 PM
any of you guys ever play simearth?
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Yes, I have.
quote:

its an old Maxis game based on enviromental theory ... but that can lead to problems, including global warming. Concept is cool, but its damned ugly and quite complex, and i havent felt motivated to actually play it much. It is "real time" IIRC but in the slow, serious fashion of simcity.
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Agreed. It really wasn't fun to play, but it certainly was well done.
quote:

I presume dino would be some cross between an environmental sim like this, and a competing tribes of dinos game with heavy civ influences (expand, conquer. stuff, eat other dinos, evolve)
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About what I have thought, but then again we may never know if there isn't a new journal soon.
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Stormdancer
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NM, USA
Jun 2000 time: 05:14
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There's an important difference between games (Civ) and toys (SimEarth).
They can both be a lot of fun, but they have very different play styles. Toys don't have win conditions.
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