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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:12
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I agree with both points, but the best defense is city walls. With walls, any defense of 4 or better(rifleman,fanatic,etc.) will survive against any land based attacker except howitzers, assuming equal vet status.
If you are going to build defenders that are expected to be in combat, then take the time to build barracks and vet defenders. For the 80 shield cost of a non-vet armor, you can build a barracks and a rifleman which will defend as well. Two fanatics is even better.
If cost is no object, how about a battleship?
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if cost is not important, then just have 10000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000 nukes and nuke the pople coming at you. of course then you will need 40000000000000000000000000000000000000000000000000
0000000000000000000000000000000000000000 engeneers to clean up the pollution.
actually i defend with rocket launchers
8 attack 6 defense 3hit, 3 fp move 2
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Alien Infiltrate
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Sergeant Sheets
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of every inner Fantasy you have.
Jan 1970 time: 05:12
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In democracy, use a wall of bombers to block invasions [hehe]. Seriously, the best defencive unit is the pikemen. Since many games do not move into the modern era, I feel pikemen make the best defencive unit.
Modern era: If you have city walls, defend a few walled cities with oodles of partisans. Remember, never throw away a partisan- their worthlessness is idle to block a wave of howies, which can then be mopped up with missiles and fighters.
How you structure an effective defence in the modern era is as follows:
At the border cities [land] use walls of bombers [unless prior agreed that that is illegal] to stymie enemy advances, also using infantry and tanks to repel invaders. But the intent of the border defenders is to slow the other side down, not stop them. Remember, walls can be desstroyed, and if a civ really wants a city, they'll take it.
But, to defend, I use missiles and fighters to strike the enemy, as well as bombers. Coastal bombardments from battleships also help. The primary role of defence is not to repel but to slow or hurt; air cover is the true defender.
Walls can be broken, fortresses sabotaged, sams 86'ed, but nothing destroys a missile.
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