Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Game concepts and the map generator
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Stratesford is offline Stratesford
Warlord
Skato Land: Santa Cruz, CA
Sep 2000
time: 05:14
Exclamation  Old Post 10-10-2000 12:40 Visit Stratesford's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Game concepts and the map generator Support Apolyton, buy Alpha Centauri

The new stuff that was introduced in ctp was pretty cool. But there was some pretty wierd stuff about everything.
First off are the units, I really liked the range quality, but what the hell happened to armor(hp) and fire power? Isin't a bullet missile way stronger than a spear? I think ctp2 will have this fixed and that the 4 warriors vs. an interceptor will be fixed.

I'll continue posting more of my coments on geme concepts from time to time, but one more thing, what do you guys think of the map generator? do you think it deserves a fix or something?

Atahualpa is offline Atahualpa
Emperor
Hawthrone
Mar 1999
time: 06:14
Post  Old Post 10-10-2000 15:46 Visit Atahualpa's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Get a bigger avatar today!

Maybe you should read a bit more of the info on CtP2! The CtP2 Dev team have said they would adress combat and have said that they already included an armor value!

And it has been already discussed that the map generator needs fixing.

Try to search some of the older posts!
Most things have already been adressed. If you have something new to bring into the discussion then tell us. But please not the stuff that has already been discussed to death.

Ata

samurai is offline samurai
Chieftain
Kristiansand,Vest-Agder,Norway
Sep 2000
time: 05:14
Post  Old Post 10-10-2000 15:54
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase Your PM Length

I didn`t like the firepower and armour.Never fugured out how it actually worked, but activison has promised to fix the "warrior fighting stealth plane" problem.
I like the idea of ranged units, but what about making the "most ranged" units capable of bombarding 2-3 tiles away from the target. That way the defender would have to send units out of the cities, and there would be a lot more figthing in the field.It would be more important to gain control in the areas around the city you are about to invade.

Stratesford is offline Stratesford
Warlord
Skato Land: Santa Cruz, CA
Sep 2000
time: 05:14
  Old Post 11-10-2000 00:33 Visit Stratesford's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Get a bigger avatar today!

Well alright, but waht about wages? Why do you pay wages to you citizens? I think that only communist and socialist oriented goverments should pay wages and why not let democracy and the republic put a tax? And why does gold only come from mines or trade goods? I hope that the trading post in ctp2 will fix that and I hope that the ai will be more open for trade.

Nsae Comp is offline Nsae Comp
Chieftain
Atlantis, Bermuda
Mar 2000
time: 06:14
Post  Old Post 12-10-2000 16:30 Visit Nsae Comp's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton

Sorry for my bad english, because i have now my first english lessons. But please go on reading i think there are some intresting things.

These text is to change Civilization 3 and all Civilizations in the future.

The map:
I think the map should be change so that we haven’t settlers and building troops like Call to Power no like Sim City because in Sim City you must make rasters when you want that there the people can built homes, industry buildings, and to built there fields and channels for water or wells, and areas for streets, in such areas where is no water channels there you can built colonies, and you must make current in areas, and places where the garbage comes, and boundary base, military bases, castles......, all these thinks must be indicated in per cent in every area on the map. In such areas where many people life, these areas you can make from colonies in to markets in to villages and then in to cities or more steps. You only need building troops when you built military bases, castles, boundary bases, radar stations, ship defends, air defends..... Buildings for the people like, air ports, police offices, banks, hospitals......, all these can built every where in all areas on the map I think about area widows and ever city has an boundary line and for this are you have a window to look after your city. The map areas without any modernisation should be indicated in per cent too how many woods are in this area and how many fields ..... All areas make minus or a plus in progressive movement they set in miles per hour or kilometres per hour like that in wild one soldiers get a minus because there is no water but tanks and other machines are faster because they have enough petrol and the land is free there are no Prevent-eats. The population is made out of the gelled how many people can live on the gelled and how many food are here and how rich are the because when the people have not much money they must have children to have people how help them when they are old. The players should can make protected areals so, should can make things like UN or EU and so on....

The military:
All units must be indicated in solders and every land must have a number of solders but these solders haven’t any thinks and haven’t learned no special fight types. Then when you want to make solders for example with spears then you must indicated how many people you want to have for this job then you must pay for them, pay for the learning how to use the spear and you must pay for the construction of the material ( you can construct new units when you give them the materials and the learn materials because you add only new weapons to the units).When you pay not so much then they loos more peoples and loos speed in such areas in jungle in wild one.... and they often loos in the war. You should make a in the warwindow a strategy window and there are some strategy maybe the player can construct strategy and can save them and use them. In the solder widow when they are in war then they should can built contactors ditches. An ideer: maybe you can make Terrorist defens troops or spezail troops for kill the president of other civilizations.....

The time:
You schould make the time in little steps first 50 years after, 25 year, 20 years, 15 years, 10 years, 5 years wehem you have indusrtie, 2 years when you have measured production, 6 month when you have computers, 3 month with Interntn,......

The money:
The players should can make in every area of your land and other lands advertisement for this advertisement you must pay some money in the area where do you want to do it so your land and the industry of your land gets more money because more people know about your industrie. When you pay more for your industrie you productions would get be better so more people buy it and that can make every land. When you have many protected areas you get many or more tourists and so you get money from other lands or you get from your land money.

The science:
Only more sciences.

The government:
First you should choose wich government do you want, then you have a list what you want in your land for example: I want a king and parlament and many equal rights.... And no absolutly control of the peoples......

Please contact me only over E-Mail.(NComp@gmx.net)

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0279 seconds (87.13% PHP - 12.87% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net