 |
|
DaveV
|
 |
USA - EDT (GMT-5)
Jan 1970 time: 00:12
|
|
If you build a city on a special, it will automatically get roads and at least one shield. So if you build on a spice special, that square will yield 3 food, 1 shield, and 5 trade. This saves you the time it would have cost to build the road, and you pick up a "free" shield. If you build on wine, the square yields 2 food, 1 shield, 5 trade. Here you save the time to build irrigation and roads, and again pick up a free shield.
On the other hand, building on a pheasant square will yield 3 food, 2 shields - the same as if you worked the square without building on it. So the best squares to build on are the ones that benefit from roads and irrigation, and the ones that don't normally generate a shield.
|
|
|  |
 |
|
Flavor Dave
|
|
Personally, I don't think I would ever build a city on wine--you can mine the hill, the build the road, and that is one awesome square. You can't mine a city.
|
|
|  |
 |
|
Sergeant Sheets
|
|
of every inner Fantasy you have.
Jan 1970 time: 05:12
|
|
Agreed. I like to build on Corn or Pheasant first, and then if necessary, bananas and spice.
Never build on Gold, Iron, Coal, Peat, Grapes, Buffalo [sometimes].
|
|
|  |
 |
|
|
Oh, I have to disagree with some of the previous beliefs. Building on specialties like peat bad? I don't think so.
And any square, even bare plains or mountain gets a road if a city is built there.
I think whales are the best for a quick start though.
|
|
|  |
 |
|
jpk
|
|
Minneapolis
Feb 1999 time: 05:12
|
|
While I try to build cities among special squares so that a city has several, sometimes that's not possible. I will build cites on almost any special that will allow my city to grow some. If the square is a high food special, then I use that city to produce settlers; if the square is a high shield city like a buffalo, I use that city to produce veteran defenders. Rather than build on a pheasant, I would irrigate it into a buffalo and then build the city.
|
|
|  |
 |
|
Matthew
|
|
Manhattan, Kansas . USA
Jan 1970 time: 05:12
|
|
After a few MP games I would think that you would like to have a forest or a hill as the city location, except before Monarchy I guess. You can't just build a wall and assume that it will last forever in MP.
|
|
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|