Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Why not let us edit som handmade maps?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:14
Post  Old Post 23-10-2000 09:20
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Why not let us edit som handmade maps? Help yourself to an AD-FREE life

Computer-generated maps can never be as good as handmade maps. They usually stinks compared to a well-balanced human-edited earth-like maps, for example.

Why couldnt Activision make a limited demo pre-release of the CTP-2 mapeditor, so that Apolyton CTP-2 visitors could download it, and then edit some really good and nice looking handmade maps that that we all can pick and choose from?
Think about it! If only 20 (or more) of us CTP-2 visitors contribute with perhaps 2-3 really nice looking well-balanced maps, we should end up with 40-60 earth-quality maps.

It would be free unpaid work for Activision, and at the same time, it would be fun editing work for us, while we vaiting for that CTP-2 release-date (which in the worst-case-scenario (maybe) can delaid from mid november to mid december, or even later).

neblig is offline neblig
Settler
Santa Monica, CA, USA
Oct 2000
time: 05:14
Post  Old Post 25-10-2000 05:44 Visit neblig's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

You will be able to construct maps in any bitmap graphics editor (such as Photoshop or Paint Shop Pro) and then convert it to a text file which can be imported into the game and then saved as a CTP map. The color palette and the conversion utility will probably be released as a download on Apolyton after the game ships.

deleted is offline deleted
Warlord
formerly of Jack
Oct 2000
time: 05:14
Thumbs up  Old Post 25-10-2000 11:03
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Suffering from ads?

Very good news.

Will we be able to convert Skorpian59's CTP and Civ2, maps over to CTP2?

MarkG
Guest

Not Yet
time:
Post  Old Post 25-10-2000 11:39
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

ah, yet another activisioner caught the apolyton disease...

wlecome neblig, please introduce yourself

Atahualpa is offline Atahualpa
Emperor
Hawthrone
Mar 1999
time: 06:14
Post  Old Post 25-10-2000 11:50 Visit Atahualpa's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton

Maybe the Map Editor is still undergoing changes.

Ata

I c e d a n
Guest

Not Yet
time:
Post  Old Post 26-10-2000 01:52
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Lose 30 kilos (of popups)

Good idea!! love that..

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:14
Talking  Old Post 26-10-2000 02:35
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization 2

Sounds good. A little technical, but still good, so long as there are good walk-through instructions posted for those cartographers who know more geography than file converting.

neblig is offline neblig
Settler
Santa Monica, CA, USA
Oct 2000
time: 05:14
Post  Old Post 26-10-2000 05:44 Visit neblig's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

In answer to the Skorpian question above:
CTP1 (after the patch) has an export map feature. The format for the exported maps hasn't changed, with one exception: CTP2 doesn't have Space. Space in CTP1 is terrain number 13. So to use a map exported with CTP1, you would have to manually edit the resulting text file to remove all instances of 13 and then shift all numbers above 13 down by 1. Some of the env bits aren't going to match either. I cannot guarantee this will work as I have not tried it myself.

Answer to Maccabee's comment:
Though drawing a map and importing it into CTP2 requires several steps, it is not difficult, just procedural. I'll try to make sure there is an accompanying readme when the conversion utility and color palette are released on the web.

Introduce myself? Well, I'm just the friendly neighborhood scenario designer on CTP2. :-)

MidKnight Lament is offline MidKnight Lament
King
Melbourne, Australia
May 1999
time: 15:14
  Old Post 26-10-2000 16:12 Visit MidKnight Lament's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Hey there. Welcome.

Can you tell us if the WW2 scenario was delayed because you weren't sure if you could do it justice in time for the release?

------------------
- MKL
"I'm OK. How are you? Thanks for asking, thanks for asking."
Shameless Plug: http://www.poetic-license.org

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0318 seconds (88.24% PHP - 11.76% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net