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neblig
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Santa Monica, CA, USA
Oct 2000 time: 05:14
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You will be able to construct maps in any bitmap graphics editor (such as Photoshop or Paint Shop Pro) and then convert it to a text file which can be imported into the game and then saved as a CTP map. The color palette and the conversion utility will probably be released as a download on Apolyton after the game ships.
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deleted
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formerly of Jack
Oct 2000 time: 05:14
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Very good news.
Will we be able to convert Skorpian59's CTP and Civ2, maps over to CTP2?
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Maccabee2
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Sounds good. A little technical, but still good, so long as there are good walk-through instructions posted for those cartographers who know more geography than file converting.
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neblig
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Santa Monica, CA, USA
Oct 2000 time: 05:14
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In answer to the Skorpian question above:
CTP1 (after the patch) has an export map feature. The format for the exported maps hasn't changed, with one exception: CTP2 doesn't have Space. Space in CTP1 is terrain number 13. So to use a map exported with CTP1, you would have to manually edit the resulting text file to remove all instances of 13 and then shift all numbers above 13 down by 1. Some of the env bits aren't going to match either. I cannot guarantee this will work as I have not tried it myself.
Answer to Maccabee's comment:
Though drawing a map and importing it into CTP2 requires several steps, it is not difficult, just procedural. I'll try to make sure there is an accompanying readme when the conversion utility and color palette are released on the web.
Introduce myself? Well, I'm just the friendly neighborhood scenario designer on CTP2. :-)
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