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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Terrain Improvments
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ember is offline ember
Warlord
Waterloo, Ontario, Canada
Apr 1999
time: 00:14
Post  Old Post 30-10-2000 04:02
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#1 Report this post to a moderator
Terrain Improvments Got spare money?

What really bothered me about terrain improvments and upgrading teh transportation net, was that it removed the existing road/RR on the square.

This was especially annoying for upgrading from roads to RR, because you basically went back to no roads at all for a few turns.

------------------
"Any technology, sufficiently advanced,
is indistinguishable from magic"
-Arthur C. Clark

WesW is offline WesW
CTP1/2 Modification Site Admin
Florence, Al., USA
Jan 1970
time: 23:14
Post  Old Post 30-10-2000 04:13 Visit WesW's homepage!
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#2 Report this post to a moderator
Increase Your PM Length

Go back and check the game. Roads upgrade in one turn. In fact, laying any improvement over an already existing one will change over in one turn. Try placing a mine over a farm, and see what happens.

I wish that there was a reduction in cost when upgrading mines or farms.

Chris Horscroft is offline Chris Horscroft
Chieftain
Canberra, Australia
Sep 2000
time: 05:14
Thumbs up  Old Post 30-10-2000 10:10 Visit Chris Horscroft's homepage!
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#3 Report this post to a moderator
Help yourself to an AD-FREE life

Yes! It really bothered me that my investment in farms only benefitted me in terms of speeding up conversion to advanced farms, but that the cost was still the same. It should be cheaper to upgrade existing improvements

JPF_civplayer is offline JPF_civplayer
Settler
Seattle, WA, USA
Jul 2000
time: 05:14
Post  Old Post 31-10-2000 01:59 Visit JPF_civplayer's homepage!
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#4 Report this post to a moderator
Increase Your PM Length

I think what Ember meant was that if you upgraded your road to RR, for example, *before* you moved your units the road benefit was gone for that turn. I always made sure I'd moved all my units before laying down the tracks

Dida is offline Dida
Prince

Jan 2000
time: 05:14
Post  Old Post 01-11-2000 10:17 Visit Dida's homepage!
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Support Apolyton, buy Call to Power 2

quote:

Originally posted by Chris Horscroft on 10-30-2000 12:10 AM
Yes! It really bothered me that my investment in farms only benefitted me in terms of speeding up conversion to advanced farms, but that the cost was still the same. It should be cheaper to upgrade existing improvements


I agree, it shall be cheaper to upgrade than to build a whole new one. The way CTP1 handle this really sux.

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