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wow it really is true!
i cant possibly imagine how big the changes are due to that. i can imagine that lots of extra play balancing is going to be needed...
Ralf, about 30% of the units are new, the same with wonders. i gues you can presume a similar amount for techs... Pyaray?
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As I have ALLWAYS Stated..I am a DIE HARD...(I am the Former PATTON...DIE HARD.... RED OCTOBER to name a few of my alias')Fan of Call To Power..and cannot await..(well..I guess I'll have to wait) the release of CTP:2..and I say GO GET 'EM Activision..go get 'em and bring forth the same quality or better game play and YES!..High UPON THE Mountain shall I ring forth your Praises..because I have never been addicted (Looking for the fellas in white straight jackets)to a game before as I am to this...I should be attending meetings similar to A.A.(Of which I am a recovering fellow) due the the impact this has had on me!!
Well..I am just glad to count myself among the Loyal Faithful Activision Followers who..(Lifting the Champagne Goblet)...raise forth a Toast to the Hard workers...
CHEER..CHEER...CHEER!!!!
God Bless
Brother Bruce Cronkite
A.K.A. DrDanger
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Smeagol
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Commack, NY, US
Jun 1999 time: 05:14
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Pyaray: So does this mean that tech increases will be slower as well? If so, that would be great. My biggest complaint about Civ games thus far is how fast one technology becomes antiquated in only a few turns because of ridiculous tech gains... I would hope that any given advance would have a significant amount of time from which to benefit.
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Dida
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Activision:
If your're going to make this game thus long, please give us at least something to do at the late-game stage.
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Kautilya
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St Louis, MO
Feb 2000 time: 23:14
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Yeah I am not sure why everyone is so thrilled about a game that lasts 1000 turns. I thought both SMAC and Civ2 with about 300 turns tend to drag in the latter stages of the game. I can barely imagine what playing 1000 turns would be like. Does this mean that a typical CTP-2 game will last 4-5 times a typical Civ2 or SMAC game. While I enjoy my TBS gaming I don't necessarily want to spend 40-50 hours per game.
[This message has been edited by Kautilya (edited November 01, 2000).]
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I second Kautilya's point. Is a longer game a good thing? As it is, I don't get to play much, and it takes months to finish a single game. Imagine what will happen with 800-1000 turns! It might even take a year!
I guess only those players who go for a straight military victory won't be much affected by this.
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Ubersandwich
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The Land of Misfit Toys.
Jul 2000 time: 05:14
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I, personally, like the idea of having a longer game, especially if it increases the depth of game play in each "age", instead of having only 2 eras to have extended play in (ancient/midieval and Modern)..
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Drakenred
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Hou Tx
Jan 1970 time: 05:14
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a Couple of questions
1) how fast does time move in each era?
2) can you reset time to a shorter span for a faster game
2a) can you by extention reset the clock to a monthly-weekly-dayly seting for individual Scenarios?(ie portraying WW2)
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Maccabee2
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Hmmm. If the extended turns allow more time for each technology development to actually be fully exploited, then this would be a positive development indeed.
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