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true
I wouldn't consider a tall building to be a wonder or sydney oprah house to be a wonder, or a massive bridge
a wonder is something that seems impossible to complete
like landing on the moon, or building a city under the water, I wouldn't consider landing on mars a wonder, coz if you've already worked out how to land on the moon, then the process is somewhat similar for mars, but terraforming mars would be a wonder, or discovering cure for cancer, etc. really really big, important and seemingly impossible tasks.
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1 more thing,
by giving not-so-impossible tasks as a wonder to build, then you are degrading the meaning of a wonder, so you are lessening the feeling of completing something great
why do game designers not think of these things themselves? why do the ppl who don't make games have to!?!? aye!
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Slax
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London, Ontario, Canada
Jan 1970 time: 00:14
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quote:

Originally posted by red_jon on 11-11-2000 09:40 AM
I'm sorry, but classing this building as a wonder is laughable. There are plenty of buildings bigger than the Empire State.
Yet they don't have the channel tunnel as a wonder, which is the first tunnel of its kind.
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The Empire State building WAS the first skyscraper, and was the tallest building for quite a while. There have also been other long tunnels, too, and one day there may be longer ones than the channel tunnel.
Is it a wonder or an improvement? I agree it could be a wonder - although I hope it is balanced against new, non-American wonders, but I disagree with it being an improvement - for an improvement it should be just "Skyscrapper" or something.
[This message has been edited by Slax (edited November 11, 2000).]
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Dida
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Building the Empire State Building Wonder will higher your reputation among other Civs? I don't see how that building is related to international relationship. If the building decrease city size unhappyness by 5 point than it'll make sense.
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DarkOrder
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Los Angeles, CA.
Nov 2000 time: 05:14
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It is a new step in engineering. People come from all over the world to see it. It is something to admire. I think this is what they were thinking. Like I said, it is not that powerful of a wonder. There are a lot of other wonders. Each age has wonders associated with it. Ancient (no US wonders), Renaissance (no US wonders), Modern (finally, some US wonders including the Emp. State Building), Genetic (not really US wonders, more advanced), and Diamond (way too advanced to be considered US). The US plays its biggest role during the modern age. I guess you could say everything is US biased, but it would be hard to prove to me. The World Peace Center (gives an embasy in every empire) may be similar to the UN. Is that a US wonder? I think of it as more global. Sure they could have put the Eifel (sp?) tower in, but it was not the first sky scraper. oh well (sigh).

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Triphosphatase
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Your right, it is a wonder. But it is still outrageous.
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Pyaray
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Santa Ana, CA, USA
Oct 2000 time: 21:14
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A comment about being "US-centric". I can't really say if the game is too "US-centric" or not. But if it is, you have to consider why. The game was made in the US, and for the most part our team is not a bunch of world travelers. I wasn't there for this, but imagine a group of people, all american, who are sitting in a room trying to think up XX wonders. What are the odds of them thinking up the things that are closer to their homes, or something they've seen, rather than things from around the world? Even if they are trying to be global in nature, odds are they don't know as many "international" major events as local ones. It's not that anyone is trying to "slam" other cultures, it's just that the game was designed by people who know local things better than "foreign" things. I am fairly certain that they tried to make things balanced and global in nature, but when the entire world is your critic, it's impossible to satisfy everyone.
Pyaray
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Not quite, compare it with a film like Independence Day, if you're seeing the Americans with all kind of advanced gunnery and the others awing at them handling the aliens it does feel quite denigrating.
And it does have an effect, not the least on the Americans themselves. Many are convinced that they have many have things no other countries have and mayhem only happens in other places, and when it does happen in US, it's worse elswhere.
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To Pyaray, I appreciate you do your best and I know it’s hard to satisfy everyone but that doesn’t entirely excuse neglecting certain aspects. (it’s not because you cannot create a perfect game that have to make a bad one, if you know what I mean)
Your game IS going to be exported to other parts of the globe so it would be no more than respectfully to foreign customers to consider them. Instead of reasoning that since the game is made in America you only have to consider American customers.
Besides I think that the East India Company or any other of the colonial trading companies of that era is a far better wonder for corporation but I think it’s bit late now to change that. 
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For what advance does it stand for ?
I'd rather think the empire state building as an icon of architecture. 
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DarkOrder
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Los Angeles, CA.
Nov 2000 time: 05:14
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East India Company gives more gold for trade routes that go across oceans. Incorporations were not created until the 1900's, so the East Indian company would beat them out by what, 200 years or so? What other wonders were created around the same time as Corporations? Just wondering.
Maybe everyone ignored my info on what USA wonders there were, but they are only in 1 Age. 2 ages are more advanced and do not include any USA wonders. 2 ages are way before the USA was even formed(thus no USA wonders).
You could say that the modern age is dominated by the Americans, but guess what? As far as technology and military power, it is. This is not to disparage other countries, but one of the reasons it is like this is the fact that it is much easier to start a business or sell your ideas in the USA. Most other 1st world countries are more socialist in nature than the USA and make it much harder to become successful if you have not been born into it. What does this mean? The USA is dominant due to the influx of smart people from all over the world, into the USA.
Just some extra info. I think that the game is less USA oriented than you think, but maybe I am biased. I say, if you don't like the USA, buy the game and play as a different empire. You can play the whole game and never learn any USA technology, units or wonders. Sure, it makes it a lot harder, but could you play the game without Rome and their Hoplites? Nope. I think it would be a mistake to downplay an "Empire" in a game just to make it more historical or atractive to the overseas market. If the game is good, people will buy it. I think a lot of people will buy this game. Heck, its just fun.
[This message has been edited by DarkOrder (edited November 12, 2000).]
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Stratesford
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Skato Land: Santa Cruz, CA
Sep 2000 time: 05:14
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I think that the emp. state building is ok for a wonder, even if there are bigger buildings, what you dudes don't understand is that the empire state building was like a breakthrough in mod. construction and if that wasan't built maybe some of the bigger buildings we have today would not be here.
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KaiserIsak
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of Isakistan Empire
Oct 2000 time: 05:14
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The empire state building is nothing against hollywood. I cant understand how anybody could consider that a wonder.
They should get some of the wonders from civ2 back.
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raingoon
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Los Angeles
Aug 1999 time: 21:14
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Not only is it a wonder, but most of the world considered it a wonder for most of the 20th century. And it remains so today, not because of its size, but because of the engineering feat it represents.
Erecting the building -- from first demolition of the Waldorf Hotel to topping it off 102 floors and 1,252 feet up in the air -- took only 11 months. Nobody in Europe or anywhere else has ever come close to that. Further more, the tallest building in the world for most of the 20th century stands perfectly plumb to within 5/8ths of an inch. This was accomplished not with the aid of computers, but with paper and pencil by a guy standing on another building across 34th street.
Beams were rolled off the mill in Pennsylvania, trained over to New Jersey, then ferried to the 33rd St. dock where they were taken individually by truck -- many of them STILL WARM -- to the sight for immediate hoisting, connecting and rivetting. Contractors Starret Bros. & Eken were so exacting in their time scheduling that if one truck were more than 10 minutes late, the driver was pulled from the line and told to come back the next day. Enough phone cables were installed in the Empire State to wire most of rural Europe at the time. Further, BECAUSE of this grueling pace, architects Shreve, Harmon & Lamb worked with the contractors to innovate building methods that revolutionized the engineering and construction industries. Their use of natural light in its design has likewise been copied around the world. To ensure enough Belgium marble would be ready when it was needed, an entire German quarry was purchased by the contractors, the marble extracted, cut, finished and shipped all in under a year. Enough electrical wire was laid in the building to wrap around the earth several times. I could go on and on.
But the point is, ALL THIS was done. And to this day the Empire State Building holds all speed records for construction, before or since. All of the technological advances that have followed have yet to produce a feat of greater magnitude in terms of speed and innovation, or its impact on construction around the world.
Upon its completion it was widely hailed as the 8th Wonder.
[This message has been edited by raingoon (edited November 13, 2000).]
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