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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > A few (minor) problems so far
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kserra is offline kserra
Settler

Nov 2000
time: 05:14
  Old Post 19-11-2000 19:39
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A few (minor) problems so far Support Apolyton buy from Amazon

Just wondering if you guys have seen these problems as well...also hoping that there is a fix or a workaround:

Game not always recentering on active unit...(I know, use "o")

When cities have finished building things, the game does not open up the city or tell you...(I know it says it in the message section, but I want it to be in my face...sometimes I forget to check that)

Map does not recenter on cities when they have built something...I love the way Civ2 and Smac did this, it went through, city by city, and showed the events as they occured...very easy to follow

I still can't figure out how to rename my cities
I'm a bit embarrased by this one, cause it would seem that it would be quite simple to do this, so I must be missing something...

Am I missing something...can I tell what squares are specifically being worked on? I'm thinking, again, of Civ2 and Smac, where you could micromanage what squares your workers were on...

Like I said, these are just some initial observations...overall, I am really enjoying the game, though I haven't been sucked in yet because of a few minor annoyances...that'll probably disappear soon as I adjust to the new program...

Any help, plus your comments would be great!

Kevin

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:14
Post  Old Post 19-11-2000 19:57
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Enter the AD-FREE zone

Check out below thread. I have the same objections as you, but my worries have been silenced. At least somewhat, and for the time being. I havent played the game yet. I found a reasonable compromise through MarkG´s explanations further down the thread:
http://apolyton.net/forums/Forum35/HTML/000433.html?13

[This message has been edited by Ralf (edited November 19, 2000).]

MarkG
Guest

Not Yet
time:
Post  Old Post 19-11-2000 20:23
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Remove this text

quote:

Originally posted by kserra on 11-19-2000 09:39 AM
When cities have finished building things, the game does not open up the city or tell you...(I know it says it in the message section, but I want it to be in my face...sometimes I forget to check that)
check the other thread...
quote:

Map does not recenter on cities when they have built something...I love the way Civ2 and Smac did this, it went through, city by city, and showed the events as they occured...very easy to follow
and taking lots of lots time when you have 50 cities...
quote:

I still can't figure out how to rename my cities
right click on the city, "rename city" command
quote:

Am I missing something...can I tell what squares are specifically being worked on?
new system now, all tiles are worked. you've got specialists to micromanage

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:14
Post  Old Post 19-11-2000 21:03
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Support Apolyton buy from Amazon

quote:

Originally posted by MarkG on 11-19-2000 10:23 AM
and taking lots of lots time when you have 50 cities...


This is why i never have had the feeling that those constant city-screen popups was any problems - i almost never founded more then 20 - max 25 cities. I perhaps conquered another 15 in late endgames (after the Alpha Centauri launch), but by then it was to few turns left, to be bothered by it.

A nice (and toggle optional) feature-tweak in a upcoming CTP-2 Patch would be flashing units (= without orders) and likevise flashing cities-names (or better still; whole cities).
What would help a lot and also be very, very EASY for the Activision-team to implement.

It wouldnt be as obvious as a huge Civ-2 city-window popping up in ones face, but it would still help pretty much.

[This message has been edited by Ralf (edited November 19, 2000).]

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