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Monkey
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Melbourne, Victoria, Australia
Apr 1999 time: 05:14
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One of my biggest gripe about CTP1 was the diplomacy(or lack of diplomacy). While I can see that CTP2 has greatly improved the range of diplomacy options, I was left worried after the gamespot review. The reviewer mentioned that the "feedback" received from the AI was too simplistic and so the diplomacy "atmosphere" was actually better in SMAC. Is this true?? Also is there a coordinate attack option in the diplomacy option? These answers to these questions will likely affect whether I get the game or not. Thank you..
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:14
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Monkey,
It's true that the feedback could have been better, but the intelligence screen now shows how the AI thinks about you and why, this is a great help too, IMHO, maybe in the long run (once I've played a little more) it'll turn out to be even more valuable than the original CtPI feedback (of course it would still be good to get direct feedback). There's no coordinated attack option but in my experience that never worked all that well in SMAC anyway (could be me of course, didn't play SMAC all that much).
Rainstorm,
Well, then either you've only encountered very uncooperative AI's or you're very uncooperative yourself, I've had all kinds of proposals, counterproposals and threads of the AI. Not of all AI's or all the time, but often enough.
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Rainstorm
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I'd love that to be the case Locutus. I want to have more active diplomacy in my games, but in four games so far, I just haven't seen it.
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