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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > What's Your Biggest City
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Zardos is offline Zardos
Chieftain
Minneapolis, MN, USA
Nov 2000
time: 05:14
Question  Old Post 21-11-2000 00:19
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#1 Report this post to a moderator
What's Your Biggest City Put an end to popups!

I have several (oh, about 6 or so) cities in my empire that are size 32. I can't get beyond this just yet because I need more improvement that help overcrowding. The cities' influences are still at a radius of three (not including the city tile), and I think that the manual said that you could get to a radius of five (but I think that includes the city tile).

Lets hear some stories. . .


Zardos

Carrion is offline Carrion
Chieftain
CA
Nov 2000
time: 05:14
Post  Old Post 21-11-2000 02:09
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

sooo ummm... So you own the game I take it? Call to Power 2? I'm confused I can't tell if its out or not. I haven't seen it in stores and some sites say its out and others say its not.

Mad-Kat is offline Mad-Kat
Chieftain
Camarillo, CA, USA
Apr 1999
time: 05:14
Post  Old Post 21-11-2000 03:38
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Support Apolyton or Terrorists Win

I have two above 35.

It's definately out. It came out on the 15th here in the US.

meriadoc is offline meriadoc
Warlord
Troy, NY
Dec 1999
time: 00:14
  Old Post 21-11-2000 05:07
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#4 Report this post to a moderator
Increase the size of your Attachments

I have some cities that are size 46. Unfortuantely, until I get some more overcrowding improvements, I can't get much bigger. I've also been playing for 800 some-odd turns now.

And yes, the game is definitely out in the U.S.

------------------
The Electronic Hobbit

Chaos is offline Chaos
Chieftain
Lebanon, In, USA
Jun 1999
time: 05:14
Post  Old Post 22-11-2000 10:13
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#5 Report this post to a moderator
Put an end to popups!

I have 3 at 31 and they are almost maxed out. I think it's about 1500 or so. I am working twoards hyrdoponic farms.

I just put in the drug stores and hospitals so I might be able to get them to 32 before I get the new food units. can't wait till the Cornicopic vat. (which I will still call a beef vat)

Rollo Tomasi is offline Rollo Tomasi
Chieftain

Nov 2000
time: 05:14
Post  Old Post 22-11-2000 06:52
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#6 Report this post to a moderator
Remove this text

I got my capital up to 50. Strange though, on the score chart it still says I don't have any cities larger than 500,000...

Dogbreath is offline Dogbreath
Chieftain
Washington DC
Nov 2000
time: 05:14
Post  Old Post 22-11-2000 20:13
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#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

I've got 21 cities, two are underwater and are only at 46-48, the rest (19) are at 58-60. 60 is the max, they stop growing.

Yoleus is offline Yoleus
Warlord

Nov 2000
time: 05:14
Post  Old Post 22-11-2000 20:34
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#8 Report this post to a moderator
Support Apolyton, buy Call to Power 2

They STOP growing?
Man, this is cute! Maybe it is also more real than unlimited growth (made possible by farmers) but it is still striking. Maybe it is so because I come from CivII and SMAC, where growth come through the food you harvest from tiles (exluding SMAC crawlers and satellites).
Well, the stupid question is:
why 60?

Please don't answer "why not?"...

Dogbreath is offline Dogbreath
Chieftain
Washington DC
Nov 2000
time: 05:14
Post  Old Post 22-11-2000 21:28
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#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Zoning laws? :-)

I'm not sure why they pick 60, but there are a few other things that bugs me.

1) I liked the way that the city size was kinda exponential in Civ, i.e. size 1=10,000 size 2 = 30,000, size 3= 60,000......
(I call it an additive factoral (3+2+1) for all you math buffs)

Anyway, in CTPII city size 1= 10,000, 2 = 20,000, 3= 30,000 and 60 = 600,000! WIth 10,000 people for each increase in size.

I liked having cities of 8,240,000 or so in Civ. It seemed more realistic, and I was hoping that CTPII would allow me to building a city like Mexico City 18,000,000 or Tokyo 30,000,000. I thought that this would be a neat feature with the increasing city radius.

2) The scoring mechanism seems to have a glitch, for as I mentioned, I had 19 cities at size 56-60, i.e. population 560,000 to 600,000 and the game said that I had no cities over 500,000!!

C'est la Vie

Dark Renown is offline Dark Renown
Chieftain
Scotland
Nov 2000
time: 05:14
Post  Old Post 22-11-2000 23:49
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#10 Report this post to a moderator
Help yourself to an AD-FREE life

What if you ended up with a huge city covering half the map? Cities have to stop growing at some time but the radi cand get more than 3 in each diredtion so if the pop kept growing they would starve.

Dogbreath is offline Dogbreath
Chieftain
Washington DC
Nov 2000
time: 05:14
Post  Old Post 22-11-2000 23:58
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#11 Report this post to a moderator
Remove this text

My cities are a long way from starving. Even with the limit of radius of 4 tiles, I only use about 3 out of 60 to provide food for the whole city. What is happening to the rest of my food? That was one feature that I liked in CIV2, the ability to assign food from one city to feed another.

Why should it stop at 60 when I have abple food? Especially when 60 represents only 600,000 population!!!

Chaos is offline Chaos
Chieftain
Lebanon, In, USA
Jun 1999
time: 05:14
Post  Old Post 24-11-2000 20:32
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Support Apolyton, buy Call to Power 2

Beef Vats.

swat-spas is offline swat-spas
Settler
ohio
Nov 2000
time: 05:14
Post  Old Post 28-11-2000 15:56 Visit swat-spas's homepage!
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#13 Report this post to a moderator
Suffering from ads?

city populations will stop at various points if you dont have the necessary + max pop improvements and overcrowding. .mine got stuck at 32 all over the place for a while. there is a major score bug that doesn't recognize cities in their proper population.. thats annoying but oh well. and why exactly does a city stop at 600000.. thats pretty weak if you ask me. especially with 45 squares of influence to work with. .considering i would regularly get cities of 45 or so in civ 2 with freight food caravans. .and that only had 21 squares of influence to work with and represented about 10 million people. ..i'd say 60 should be about 15-20 million or more, given the games future storyline of overcrowded and vast cities, if its to be a realistic city 'cap'.

Chaos is offline Chaos
Chieftain
Lebanon, In, USA
Jun 1999
time: 05:14
Post  Old Post 28-11-2000 20:42
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Support Apolyton buy from Amazon

I might have to look into that. it might be able to up the limits on the city size with out too much trouble.

I had cities over 100 in ctp 1.

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