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Sant-Gilh
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Symbols to the right of the city name seem to indicate that something nefarious is going on within the city. For example, something that looks like little gears seems to indicate that a Franchise has been placed in the city; a little gavel seems to indicate that the city is under a one-turn Injunction. You can probably check the Message Log for particulars. If you don't have a unit which can see (for example) Lawyers or Corporate Branches, these symbols seem to pop up by PFM. There may be other symbols as well, but these are the only two I remember seeing so far.
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Dominous Nemo
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Some Place, N.Y. USA
Nov 2000 time: 05:14
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The eyeball means that the city has spotted a spy or slaver in the city. Which is a good thing because you know that someone is "attacking" the city.
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Maximus42
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They're pillaging your public works (or maybe those of another player, but I doubt you see that).
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Dominous Nemo
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Some Place, N.Y. USA
Nov 2000 time: 05:14
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I can't (and shouldn't be able) pass directly adjacent to a foe's unit.
Example:
| | = Enemy Space Enemy
| = Space MyUnit Space
I can't pass between the two units. And according to the rules I shouldn't be able to.
But the AI pass's my units all the time!!!! I mean WTF! Why can the computer pass my units by and I can't?
Do others have this problem as well. Or is there something I am missing?
PS: I tried to explain this problem the best I can.
[This message has been edited by Dominous Nemo (edited November 28, 2000).]
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Didymus

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Washington DC, USA
Aug 2000 time: 00:14
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Stealth units have no effect on ZOC (Zone of Control).
If either your unit(s) or their unit(s) are stealth, ZOC has no effect.
Stealth units are:
Slaver
Abolitionist
Spy/Cyber Ninja
Clerics/Televangelists.
Also, Diplomats, while not stealth units (AFAIK), ignore ZOC because they are, well, diplomats. You can only see enemy stealth units with your own stealth units.
Now, if the enemy moves a stealth unit into a gap between your units, he can then move normal troops into the space because he already has a unit in that tile. However, if they programmed that into the AI, I'd be surprised. And then, it may not work that way in CtP2 (it did in Civ2 and SMAC).
Or, of course, it could be a bug.
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Ice Cube
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Anyone has any idea about the release date for Spain? And does anyone know how I can purchase an English or American version within Spain?
Please help!!
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Dani
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Munich, Germany
Feb 2000 time: 05:14
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Hi Ice Cube!
I do not know how the toll policy is in Spain but I think it is possible in Germany to buy games online via amazon.com and letting deliver it by UPS. So one has not to make the toll formalities by oneself. Another possibility could be to ask a local software store whether they import the game for you. So I got my copy because the store had already ordered some US copies.
HTH,
Dani
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mmurray
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What is the effect of pyramids? It says in one place +500 gold to the city but that is obviously wrong. It says in another place a "gold bonus". What is the exact effect of the pyramids? Also I assume all this information that should have been in the manual is going to be in the strategy guide instead. Any ideas when we might see bradygames publish the strat guide? Or better yet, will activision post an updated and complete manual?
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Dominous Nemo
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Some Place, N.Y. USA
Nov 2000 time: 05:14
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The great library should tell.
I beleive it is +5 gold produced for each person in the city that finished the wonder. I could be wrong though.
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The Wonder.txt file says:
BonusGold 100
so I'd guess that's 100 extra Gold per turn. The Great Library is vague about this (and other things), and you have to find them in the text files. Annoying.
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E-elttil
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How do you check to see if someone is working a tile improvement? IN CTP 1, right clicking on the city gave a map and you could see which tiles were being worked by people. Any ideas?
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all tile improvements in a city radius are worked now. they stem is different...
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phaydor
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Los Angeles, CA 90036
Nov 2000 time: 05:14
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Regarding Tile Improvement workers....
I really don't understand the mechanics of how a tile improvement worker is allocated to every tile within the city radius, and for that matter what is the city radius? Is it two squares from the city like in CTP 1? Is there any way at all to control which tile you want your workers to focus on? When I first had to deal with this, it freaked me out that I couldn't directly manipulate my workers to work on a tile improvement. Call me a control freak, but I like having that power
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Metamorph
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Commack, NY, USA
Mar 1999 time: 05:14
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Read my post in the Creation forum titled "The Production Model Revealed" for the skinny on city micromanagement.
- Metamorph
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All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
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