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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Resync errors making game unplayable
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Robm is offline Robm
Prince
Seattle, WA, USA
Mar 1999
time: 21:14
Question  Old Post 28-11-2000 09:21
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Resync errors making game unplayable Support Apolyton, pre-order Civilization IV

What causes resync to be required? I'm playing a IPX lan game, until the last few turns everything was fine, but these last few turns a resync occurs every turn, as a result the game is unplayable and the game just forgets the non-hosts last moves. Any advice on how to troubleshoot this problem?

Thank you!

Robm is offline Robm
Prince
Seattle, WA, USA
Mar 1999
time: 21:14
Post  Old Post 30-11-2000 07:09
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#2 Report this post to a moderator
Put an end to popups!

We experimented and found if the non-host computer did not make any changes during the host computer's turn, then there was no resync when the host hit end turn. But if the non-host computer does make changes to production and units during the hosts turn, then there will be resyncs later in the game, every turn. Please fix this bug.

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