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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Why can't I make fusion plants?
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Chaos is offline Chaos
Chieftain
Lebanon, In, USA
Jun 1999
time: 05:14
Post  Old Post 27-11-2000 19:35
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Why can't I make fusion plants? Put an end to popups!

I can make fusion tanks, but I can't build fuision plants in my cities.

anyone know why?

lago
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Post  Old Post 27-11-2000 21:07
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Avatar Enlargement: We've got the solution

You need to have built the prerequisites, the Nuclear Plant and Oil Refinery, before it shows up (ie, CTP2 behaves more like Civ2 than CTP1 in this respect).

Chaos is offline Chaos
Chieftain
Lebanon, In, USA
Jun 1999
time: 05:14
Post  Old Post 28-11-2000 20:33
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yeah I noticed that with the banks and the brokerages.

but I have all the production city improvements built and I still can't make em.

lago
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Post  Old Post 28-11-2000 20:40
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Put an end to popups!

Now that you mention it, I don't remember seeing them either. But I've only had one game that went as far as the Fusion advance.

Does the Nanite Defuser affect this? When it says it gets rid of nukes, apparently it means all nukes, even Nuclear Plants. And without them, you can't build Fusion Plants. That's my theory, at any rate.

Seedy1
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Post  Old Post 30-11-2000 10:37
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Lose 30 kilos (of popups)

quote:

Originally posted by lago on 11-28-2000 10:40 AM
Does the Nanite Defuser affect this? When it says it gets rid of nukes, apparently it means all nukes, even Nuclear Plants. And without them, you can't build Fusion Plants. That's my theory, at any rate.


I too have noticed this. The game does indeed destroy all nuke plants when you get the diffuser, and won't let you build them after.

wheathin is offline wheathin
Prince
home
Apr 1999
time: 05:14
Post  Old Post 01-12-2000 19:33
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wow... talk about unintended consequences

Paulypav is offline Paulypav
Warlord
Shirley, NY, USA
Oct 2000
time: 05:14
Post  Old Post 02-12-2000 04:20
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Put an end to popups!

I'm not a nuclear expert. This would make sense however, if nuclear power was a prerequisite for fusion power. Since I don't believe this is the case then it seems to be a glitch of some sort.

------------------
“The American people have now spoken, but it’s going to take a little while to determine exactly what
they said.” — President Clinton

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:14
  Old Post 03-12-2000 05:21
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The Nuclear Plant is one of the prerequisite buildings you are required to build before the Fusion Plant can be built (Oil Refinery being the other).

lago
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Post  Old Post 03-12-2000 07:26
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The buildings.txt file (which I'm getting to know pretty well by now), has the line:

NuclearPlant

in the discription of Nuclear Plants. No other power plant or production enhancer has any similar line, so it seems likely that the NP is being flagged for some reason. My guess is to tell CTP that this building is nuclear and thus should be removed.

That seems like strange behavior, though. Presumably if you've built a Fusion Plant before the Nanite Defuser, then it wouldn't be affected.

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