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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Cradle of Civ map
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hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:14
Post  Old Post 02-12-2000 19:35 Visit hexagonian's homepage!
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Cradle of Civ map Remove this text

...a gigantic map of the Mediterranean area, useful for creating scenarios based on the ancient world.

email me at
hexagonia@yahoo.com

if you want a copy.

I have also sent on to Apolyton - hopefully, they will make available.

More to come..

MrFun is offline MrFun
King
of Iowa
Nov 2000
time: 23:14
Post  Old Post 03-12-2000 13:28 Visit MrFun's homepage!
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Downloaded your Cradle map and it looks great.

I just got done completing a North America map on gigantic size. All I need to know now is if MarkG would like to have it available over Apolyton.

Fluffygreycat is offline Fluffygreycat
Settler
Andover MA USA
Nov 2000
time: 05:14
Post  Old Post 03-12-2000 21:00
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Support Apolyton or Terrorists Win

This map is a thing of true beauty, Hex.

I had some concerns about the shape of Asia Minor, but when you do the "hexagonian projection" [look out Mercator] of the entire map area in your head you see that it's actually apt.

Now I can stop trying, over and over like a hamster in a cage running in its wheel, to get the Alexander scenario map to save without SLIC without crashing.

If I could just convince someone to take YOUR map and add the Alexander map sections out to Bactria and India...maybe include north-central Europe up to the Dneiper...ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh........

Or maybe I need to develop the talent, patience and attention to detail myself. [Mmmmmm....never happen.]

hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:14
Post  Old Post 04-12-2000 00:50 Visit hexagonian's homepage!
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Enter the AD-FREE zone

I'm a graphic artist, so I had access to maps and software that can skew a map to the proper angles, then printed it out.

I also set up a grid of sea tiles in the scenario editor to make sure everything followed the grid on my printed map.

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