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SandMonkey
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Okay, i have recently been playing Civ2 using the ICS strategy, and a few questions were aroused. Now i have been doing great so far (two games on King level).In the first i conquered the world with dragoons (Small world, 3 civs). Since i did pretty well with that i decided to bump it up a bit, so for my current game it's a medium world, 4 civs. But this is quite as easy as the last game, since i am on a large island by myself. I have filled up my entire island (about 50 cities worth of space) and am currently colonizing another island (10 cities so far). I know the whole deal with keep building the settlers, and i have around 95 or so. I also know not to build any improvements in my "worker" cities. I have kept true to that, and the dividends have been great, I'm making around 120 gold a turn (I think income is about 135 and cost is 17) and currently have 5 times as much gold as my nearest opponent.
So now my question: Would it be wise to wait and build Mike's Chapel AND Adam Smith's Co. to help my trade out? The way i figure it, MC will help keep the people happy, and AS will pay for everything costing 1 gold, so i could build a temple and a library and let all my cities grow to size 8. I haven't irrigated any squares excepot for the ones in my capitol, but i built roads over everything, so irrigating wouldn't take too long with the hoards of settlers i have. I was just wondering if building these two wonders could work to my advantage.
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SandMonkey
"Fear can sometimes be a useful emotion. For instance, let's say that you're an astronaught on the moon and you fear that your partner has been turned into Dracula. The next time he goes out for the moon pieces, wham!, you just slam the door behind him and blast off. He might call you on the radio and say he's not Dracula, but you just say, 'Think again, bat man'"
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VetLegion
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What is ICS strategy?
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Sieve Too
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New Hampshire, USA
Jan 1970 time: 05:12
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ICS - infinite city sleaze (strategy).
SM: Do you have Leo and SOL? If not, get them ASAP. Don't waste time building Libraries or other improvements except perhaps a Temple. With SOL go Fundy and never worry about unhappiness again. Use all your cities to build Knights or Dragoons or ships, when needed.
I always add MC in ICS games but you can skip it. If you have it, bribery is much easier. Adam Smith isn't worth the trouble.
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jpk
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Minneapolis
Feb 1999 time: 05:12
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ICS = Infinite City Sleaze.
Basically you build lots and lots of cities all of them very close together.
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If you can not think of a good reason to build something other than a caravan, build a caravan!
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SandMonkey
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Sieve -
I have Leo's, i made a conscious effort to get that, i know it's very important to this game. Unfortunetely, i missed SoL, the Americans got that. My theory behind the libraries was that my science would accelerate quickly, and with AS i wouldn't have to pay a thing, thus keeping the cash flow highly on my side.
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SandMonkey
"Fear can sometimes be a useful emotion. For instance, let's say that you're an astronaught on the moon and you fear that your partner has been turned into Dracula. The next time he goes out for the moon pieces, wham!, you just slam the door behind him and blast off. He might call you on the radio and say he's not Dracula, but you just say, 'Think again, bat man'"
[This message has been edited by SandMonkey (edited December 16, 1999).]
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Genghis Al
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of the Russian horde
Dec 1999 time: 05:12
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I did the ICS and I hit the max # of cities. I didn't know whhat to do. Built improvments. go all out army. I was lost
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A russian never forgets
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Puaxant Tuvip
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USA, southwest division, 36th state, largest city founded in 20th century
Nov 1999 time: 05:12
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I guess they do win. Through conquest and space.
I'd like to try. I always build 20 to 30 cities. But build many improvements. But I guess the point is to build no improvements except maybe a temple right? And what about barracks (I'm big on veteran units). But it seems you trade city micromanagent to settler/engineer micromanagement.
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Genghis Al
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of the Russian horde
Dec 1999 time: 05:12
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Do you ever improve terrian? Should I not overlap my science city? I mean give science city the max space all others 1 apart?
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Ah man! Ghandi! New game.
-Genghis Al
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Jim W
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Saskatoon, Saskatchewan, Canada
Sep 1999 time: 05:12
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In my latest map, I have a problem getting any two cities within three days camel trek of each other, let alone very close to each other. There are many mountains, dozens of deserts, lots of lakes, so that you can have one city, but the next city has nothing to live on. So I have to defend a long string of cities. Fortunately, I got Gunpowder about 780B, and am on the verge of getting Riflemen, while my enemies still haven't gotten beyond Legions.
However, I can't get enough troops together to conquer my enemies, because by the time I get them gathered to where the enemy is, they ask for a cease-fire, and so I start trying to expand colonies again. And then the Bad Guys pull a sneak attack, and then...
Well, you get the idea.
JimW
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Genghis Al
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of the Russian horde
Dec 1999 time: 05:12
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I started my first OCS game and it is working awsome. I started at the bottem of africa (large world) and the persians above me. I built about 40 cities all one apart excapt my scince capital moscaw, that has some room. All my cities are 4-7, and Moscow is 39. I sent out my spis and bought persia.
Here is my probleme though. All my cities are terrible shield wise. It is space race time (1790). I heard poeple saying build apallo and use caravans to speed it up... Can somone simplifiy that for me?
And one more question. What is alot of science in the city? Mine is making 1400 beakers, is that alot?
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Ah man! Ghandi! New game.
-Genghis Al
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wonderdog4
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Calgary, Alberta, Canada
Jun 1999 time: 05:12
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See, now that's why I come back here every few months. A post starts out with a newbie question and ends up telling you something new.
Thanks, Smash. I did not know that.
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Vote Equity
http://www.equityparty.ab.ca
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Genghis Al
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of the Russian horde
Dec 1999 time: 05:12
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How many caravabs should I have? I am sorry to say I stoped building them and started capataizing to afford all the inciting I was doing. so I have no caravans. and how many cities do I need to start appallo in to get max pionts?
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Ah man! Ghandi! New game.
-Genghis Al
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Genghis Al
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of the Russian horde
Dec 1999 time: 05:12
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I already got fusion power, is that bad? I get a discovery every 1 turn so I can't aviod it.
I hear all this talk about sild being the supreme science city booster. I don't get it... Wine is just as good and that gives you tons of shields with a mine, or gold that is like 3 trade better? Why is siik so special?
And can somone please explain a few caravan things to me.
1. Why do all my cities supply dye and noone wants any?
2. When do AI civ's start demanding oil?
3. when does uranium come into the picture?
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Ah man! Ghandi! New game.
-Genghis Al
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Puaxant Tuvip
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USA, southwest division, 36th state, largest city founded in 20th century
Nov 1999 time: 05:12
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I'd say wine is better. It gives 4 trade. Silk gives 3.
Don't know about Dye. I usually have no problem getting a city that wants dye
There was another thread about this, but I don't know if it's been verified. I think the era determines the ai cities demands.
I think oil demand starts in industrial period and uranium would be in the modern era.
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toofergo
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Middleton, MA USA
Nov 1999 time: 05:12
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Actually, you can get 50 shields per caravan for space ship construction, assuming there's a wonder left unbuilt. Switch the city to the wonder (say, the Manhattan project), move the caravan into the city, and switch back to SS construction. All at zero cost.
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Genghis Al
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of the Russian horde
Dec 1999 time: 05:12
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Thanks a lot
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Ah man! Ghandi! New game.
-Genghis Al
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SandMonkey
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So, which does everyone feel ICS is better for: conquest or space race?
My initial response would be conquest, but after seeing Arii's 1075 game, i think it's really up in the air. What does everyone think?
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SandMonkey
"Fear can sometimes be a useful emotion. For instance, let's say that you're an astronaught on the moon and you fear that your partner has been turned into Dracula. The next time he goes out for the moon pieces, wham!, you just slam the door behind him and blast off. He might call you on the radio and say he's not Dracula, but you just say, 'Think again, bat man'"
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