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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Multiplayer Crashing...
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Cellerto is offline Cellerto
Settler

Dec 2000
time: 05:14
Post  Old Post 04-12-2000 23:16
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Multiplayer Crashing... Enter the AD-FREE zone

This is surely related to the re-syncing problem other people have reported here. After around turn 150 or so I started getting the resync problem. Which actually wasn't too bad, just a minor annoyance. However not too long after that the resync seemed to go away, unfortunately the client machine would hang around 20-30% of the time right at the start of its turn.

This crash is much more than a minor annoyance, however luckily the save game feature is fairly robust even when the client crashes. Activision, will there be a patch to fix this problem? The only reason I bought this game (2 copies in fact) was so that I could play at home with my fiance.

I understand shipping games early due to christmas pressure, however it isn't fair to your customers to ship something with an extremely buggy multiplayer and then not say anything about it. Let us know if you are working on a patch. If not, I don't think I'll be buying any activision games in the future.

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