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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > How do I build trust?
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Dom Pedro II is offline Dom Pedro II
King
The College of New Jersey
Nov 1999
time: 05:14
Question  Old Post 29-11-2000 08:26
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#1 Report this post to a moderator
How do I build trust? Support Apolyton, buy Galactic Civilizations

I've tried everything. I've given technologies, money, maps and everything else. Still only the regard improves. The trust seems entirely arbitrary. Is there a way to build trust? HELP!

JamesJKirk is offline JamesJKirk
King
Dixon, CA USA
Jan 1970
time: 21:14
Post  Old Post 29-11-2000 10:23
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What is the tone you're using, it helps to be stern, especially if you've been being nice to them. And if they still don't accept, threaten them. I know it's a little screwy, but it works...

Dom Pedro II is offline Dom Pedro II
King
The College of New Jersey
Nov 1999
time: 05:14
Post  Old Post 30-11-2000 03:11
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Yeah, I usually use magnanimous or friendly tone to most of the civilizations. I usually think that a haughty or belligerent tone will aggravate them even more. I've never seen a civilization respond to Meek though. They don't seem flattered by that in the slightest.

Chaos is offline Chaos
Chieftain
Lebanon, In, USA
Jun 1999
time: 05:14
Post  Old Post 01-12-2000 01:14
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there's a list in here somewhere about what causes trust and such.

I think it's just time at peace that does it. but I will see if I can find it.

Chaos is offline Chaos
Chieftain
Lebanon, In, USA
Jun 1999
time: 05:14
Post  Old Post 01-12-2000 01:17
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#5 Report this post to a moderator
Inflate your Upload Space

http://apolyton.net/forums/Forum45/HTML/000021.html?1

here's the trust part.

// every turn with pact, add trust
HasPactTrustBonus 2

// every turn not at war, increase trust (up to 500 only)
NoWarTrustBonus 1

// every time foreigner follows through with agreement, add trust
FollowThroughTrustBonus 10

// when they kill a non-combat unit all players trust them less
AttackCivilianTrustCost -50

// when they attack with out declaring war the round before
PreemptiveAttackTrustCost -20

// every time a player uses nukes, the world trusts them less
UsedNukesTrustCost -100

// minimum time before wanting to see map again
WantMapTurns 50

Dom Pedro II is offline Dom Pedro II
King
The College of New Jersey
Nov 1999
time: 05:14
Post  Old Post 01-12-2000 08:18
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Well, that would explain a lot because I usually declared war within the turn. I also once (accidently) broke a cease-fire. And I usually took out a lot of settler units.

MidKnight Lament is offline MidKnight Lament
King
Melbourne, Australia
May 1999
time: 15:14
  Old Post 02-12-2000 05:05 Visit MidKnight Lament's homepage!
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#7 Report this post to a moderator
Got spare money?

Heh, heh. Yeah, that'll do it.

------------------
- MKL
"And a sun that doesn't set but settles" - Augie March
Shameless Plug: http://www.poetic-license.org ............. All welcome.

hHydro is offline hHydro
Chieftain
Vancouver, Canada,
Nov 2000
time: 05:14
Post  Old Post 08-12-2000 01:53
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More stuff that would have helped in a manual... Maybe not in quite so much detail, but things like waiting a turn after declaring war or not attacking civilians would be nice.

TGFTF.
Thank goodness for the forums.

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