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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > To those who complain about catapults shooting down bombers...
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Rebel Rick is offline Rebel Rick
Chieftain
Asuncion, Paraguay
Oct 2000
time: 05:14
Thumbs up  Old Post 14-12-2000 06:34
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#1 Report this post to a moderator
To those who complain about catapults shooting down bombers... Support Apolyton, pre-order Civilization IV

Ok, guys, solutions are allways better than complains.

If you find that this issue is anoying for you, solution is:

In units.txt, take out the capability to attack land from all of the air units you don't like to get down by infantry or something.

There is a line that states:

CanAttack: Land (or Mountain)

Take it out from bombers, fighter and whatever else you don't want to attack ground and instead just bombard it.

That is the solution. In fact, it is logic; bombers shouldn't be able to attack ground (attack meaning ala ctp2), instead just to BOMBARD it.

You're welcome

C-ya

wheathin is offline wheathin
Prince
home
Apr 1999
time: 05:14
Post  Old Post 14-12-2000 19:28
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#2 Report this post to a moderator
Support Apolyton or Terrorists Win

No kidding... Bombers don't strafe.

Big Dave is offline Big Dave
Prince
Texas
Apr 1999
time: 23:14
Post  Old Post 14-12-2000 23:58
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#3 Report this post to a moderator
Support Apolyton

quote:

Originally posted by wheathin on 12-14-2000 09:28 AM
No kidding... Bombers don't strafe.


How about fighters? They strafe. There should be additional flag "Cannot_Attack_Air" and "Cannot_Counterattack_Air" or some such.



------------------
Big Dave

Do the Vatican police speak Pig Latin?

hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:14
Post  Old Post 15-12-2000 00:15 Visit hexagonian's homepage!
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#4 Report this post to a moderator
Increase the size of your Attachments

Then the game becomes a race to 'Air Power' I would agree that certain early units should not have the ability to damage planes, but starting with at least Infantrymen, that ability should be there to hit planes (this is not an ideal solution, but from a playability standpoint is better than limiting all pre-air units from damaging air units)

mosquitodriver is offline mosquitodriver
Chieftain
appleton, wi, usa
Nov 2000
time: 05:14
Post  Old Post 15-12-2000 05:07
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Full PM-box? Change here!

i have been posting my little tid bit about the fighter and catapult battle.

four of my fighters attacked a city to strafe units and check out the city defence before the few ground units i had could attack. the city had i think two catapults in it, thats all.

the catapults managed to shoot down one fighter and almost a second before i retreated, did you hear that??? i had to retreat.

my idea is that activision gave catapults guided rocks but the idea they can shoot down fighters is ludicrous.

i agree that bombers should never attack, just bombard, thats a given. but fighters cannot bombard and but they also should not be hit with rocks either. then again i did almost hit an airplane with a golf ball once, hmmmm maybe a catapult can shoot down a fighter......... NOT!

its a fricken glich just like the tank vs phalanx was in ctp1 , it just needs to be fixed thats all.

in the mean time ill produce catapults instead of fighters.

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