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ElitePersian
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Vancouver, BC
Nov 2000 time: 05:14
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The game i am currently playing is on medium and i dont build very many mines at all and yet i produce wayyy too much pollution early in the game and there arent enough pollution-preventing improvments early enough in the game. I even try to avoid building oil refineries or nuclear plants just to prevent pollution. I remember someone else in another thread also said there's too much pollution too early in the game.
Any thoughts?
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Dyzee400
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Long Island, NY, USA
Dec 2000 time: 05:14
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Yes I absolutely agree. There needs to be at least one kind of pollution preventing improvement or something earlier in the game. I also find my cities spewing out too much pollution. My capital doesn't even have a single mine and I'm losing happiness due to pollution.
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Ioannes
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Dallas, TX
Dec 2000 time: 05:14
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I also noticed that the polar ice caps don't seem to melt like the did in CTP.
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Jen Dragon
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Lubbock, Tx. USA
Sep 2000 time: 05:14
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move people out of production into other endevors. I found in the early game before pollution reducing buildings keeping the production below 500 helps alot.
Now the patch will make me start over so i wont make it to the pollution reducing buildings for another 2 weeks.
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wheathin
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The same is true of Northern Europe and the Middle East. Intensive agriculture wiped out most of the forests (Europe north of the Alps used to be one solid forest). The soils in the "fertile crescent" long ago stopped being fertile from thousands of years of poor agricultural practice, and many formerly lush areas have desertified. Medieval towns were cesspools of filth - the rivers down stream were heavily polluted from human waste, the leftovers of metal smelting and smithing, and the harsh acids and alkalais used in tanning and dyeing.
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blinder2451
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FTC, CO
Dec 2000 time: 05:14
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Like many other aspects of the game, does anyone else have this turned off? I turn off pollution, also Animated Trade, City Perimeter and Trade Routes.
The Trade Routes you can see in the Trade screen (F4), and the City Perimeter is obvious. The animated trade adds nothing, and actually distracts me a bit.
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ElitePersian
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Vancouver, BC
Nov 2000 time: 05:14
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Personally i dont like having to spend so much time worrying about pollution and reducing my production, maybe activision did this on purpose so the game would be balanced out, so some cities dont pump out artillery units in 2 turns while other cities in 15 turns. Whatever it is, i think there should be a mod that adds pollution-preventing buildings earlier in the game.
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