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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Great Wall useless?
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Temujin is offline Temujin
Settler
Canada
Dec 2000
time: 05:14
Question  Old Post 20-12-2000 14:12
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#1 Report this post to a moderator
Great Wall useless? Full PM-box? Change here!

Hi. I'm playing a random map on hard with barbarians set to marauders. The barbarians have destroyed the Zule and Irish within the first 1000 years but they still keep coming even after I build the Great Wall. Does this mean that if a Barbarian captures a city or destroys a civilization, they become "civilized" and are not subject to the "no attacks by barbarians" rule of the Great Wall or is it just useless to begin with?

romelus is offline romelus
Chieftain
my room
Dec 2000
time: 00:14
  Old Post 22-12-2000 09:22
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#2 Report this post to a moderator
Tired of ads?

barbarians won't attack you anymore if you have the great wall

problem is, the great wall usually becomes obsolete before it's even built!

marc420 is offline marc420
Warlord
Oceania
Jun 1999
time: 05:14
Post  Old Post 22-12-2000 21:03
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#3 Report this post to a moderator
Help yourself to an AD-FREE life

Yeah, Great Wall becomes obsolete very quickly.

The effects would be nice, and I like the reduction of support costs for my army as much as the help against the Barbies. But it does become obsolete very soon after its built.

Maybe one of the mod makers can do something about that.

Otherwise, its still worth the Victory Points for building a Wonder, so its not a complete waste.

Dominous Nemo is offline Dominous Nemo
Chieftain
Some Place, N.Y. USA
Nov 2000
time: 05:14
Post  Old Post 23-12-2000 07:35
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#4 Report this post to a moderator
Help yourself to an AD-FREE life

I personally think the great wall is useless because of the fact that it becomes obsolete so quickly. Usually it's obsolete 2 or 3 turns after I build it.

MrFun is offline MrFun
King
of Iowa
Nov 2000
time: 23:14
Post  Old Post 23-12-2000 08:55 Visit MrFun's homepage!
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#5 Report this post to a moderator
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The Great Wall is essential for me. I usually have it built early, early in the game - one of my first wonders in mid-Ancient era.

With my modified 75% reduction in military readiness cost, I find it valuable.

Alpha Wolf is offline Alpha Wolf
Chieftain
Prince of the Barbarians
Feb 2001
time: 05:14
Post  Old Post 23-12-2000 15:09 Visit Alpha Wolf's homepage!
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#6 Report this post to a moderator
Get a bigger avatar today!

I had the great wall and yet the barbarians still ran around destroying my farms and roads. Isnt that considered an attack?

BTW, I made it obsolete with tank warfare.
------------------
History is written by the victor.
[This message has been edited by Alpha Wolf (edited December 23, 2000).]

Radical_Manuvr is offline Radical_Manuvr
Chieftain
Maryland, USA
Dec 2000
time: 05:14
Post  Old Post 24-12-2000 09:06
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Get a bigger avatar today!

I don't think the Great Wall works (as far as stopping barbarian attacks). In my first CTPII game I wasn't using slavers (I forgot how to play CTP after playing Alien Crossfire for so long). Anyway barbarians were all over me in that game even while I had the Wonder and I'm sure they were not wandering into my territory, they were being created there. Since then I've been playing with slavers to increase population so I want them to come on in so I can catch them and put them to work.

Keygen is offline Keygen
Emperor
Athens, Hellas
Jan 2000
time: 07:14
Post  Old Post 29-12-2000 16:11 Visit Keygen's homepage!
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#8 Report this post to a moderator
Support Apolyton

The Great Library, if I do remember right, says that the Great Wall protects from Barbarians. This could mean that your military units have a better offencive or defencive factor against the Barbarians and not prevent them from attacking you. Not sure though .

Masuro is offline Masuro
Emperor
Gangneung, South Korea
Nov 2000
time: 14:14
Wink  Old Post 29-12-2000 18:15 Visit Masuro's homepage!
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#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

If it's any consolation, the Great Wall never worked in real life, either.

jkadabomb is offline jkadabomb
Warlord

Nov 2000
time: 05:14
Post  Old Post 30-12-2000 10:49
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Put an end to popups!

The great wall will prevent any barbarians from attacking any of your units. However the barbarians still can pillage the hell out of you so it is bestto kill them.

Big Dave is offline Big Dave
Prince
Texas
Apr 1999
time: 23:14
Post  Old Post 30-12-2000 04:46
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Support Apolyton, buy Civilization 2

quote:

Originally posted by Anatolia on 12-29-2000 08:15 AM
If it's any consolation, the Great Wall never worked in real life, either.



Actually, the Great Wall did exactly what it was designed to do. You see, it wasn't designed to keep the barbarians (Mongols) out. It was designed to slow down their retreat so they could be caught and killed. And it worked.

------------------
Big Dave

Do the Vatican police speak Pig Latin?

MrFun is offline MrFun
King
of Iowa
Nov 2000
time: 23:14
Post  Old Post 30-12-2000 12:41 Visit MrFun's homepage!
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#12 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

You guys seem to be overlooking another important feature of the Great Wall - it's 25% reduction in military readiness cost.

I modified it to 75% reduction in military readiness cost - just like the Sphinx did in CTP I.

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