Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Fusion Plants, Loading game bugs?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
gbraley is offline gbraley
Settler
Knoxville, TN USA
Jan 2001
time: 05:14
Post  Old Post 03-01-2001 19:03
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Fusion Plants, Loading game bugs? Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I'm having 2 problems that I didn't see addressed in the first 2 pages of the forums

First, despite having the technology and a completely built out queue, I cannot build fusion plants. Is there a trick to it, or are they hidden somewhere? The manual/library were unhelpful...

Second, whenever I load a game, it appears that the build queues and unit movement are incremented, though the "clock" doesn't advance. I can't imagine this as a feature...

Scott

Falconeer is offline Falconeer
Chieftain
Aiken, SC USA
Dec 2000
time: 05:14
Post  Old Post 04-01-2001 10:38
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Lose 30 kilos (of popups)

To build a fusion plant you need to first build a nuclear plant. Double check to make sure you've built nuclear plants. If you have, not sure what the problem is.

The build queue advancing is a known bug/feature.

lago
Guest

Not Yet
time:
Post  Old Post 04-01-2001 02:22
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

The Nanite Defuser wonder removes all Nuclear Plants worldwide, so if you haven't built a Fusion Plant by then, you won't be able to.

gbraley is offline gbraley
Settler
Knoxville, TN USA
Jan 2001
time: 05:14
Post  Old Post 04-01-2001 04:19
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton or Terrorists Win

Ah, nanite defuser would be the problem, though I am pretty sure that I still had nuclear plants in the possible builds after I created the defuser. Thanks for the tip...

Scott

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0248 seconds (85.80% PHP - 14.20% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net