Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > infrastructure???????
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
big vern is offline big vern
Settler

Jan 2001
time: 05:14
Question  Old Post 11-01-2001 04:50
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
infrastructure??????? Support Apolyton, buy Galactic Civilizations: Deluxe Edition

what is it with infrastructure? im going along nicely as a fascist but event though the build manager tells me it will only take 1 turn for infrastructure to be built, it dont get built in any of the cities? there is only one reference to it in the manual. should it only be built in one city or none or all of them??

cheers

------------------

zodiac is offline zodiac
Settler
Meb, Vic, Australia
Apr 1999
time: 05:14
Post  Old Post 11-01-2001 05:06
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

Big Vern,

As I recall the purpose of infrastructure is to
convert the total production output of the city
to Public Works. This construction will always show
1 turn to completion but will never actually finish.

The empire manager public Works slider is a global setting which affects all cities in your empire.
Infrastructure is useful if you want to turn public works right down across the empire but have selected towns continue to produce public works.

this would be useful as you approach Global Domination the cities close to the front(s) can concentrate on building units whilst the distant home cities can produce the public works needed to build the fortresses, road and railways etc at the front.

Regards,

Falconeer is offline Falconeer
Chieftain
Aiken, SC USA
Dec 2000
time: 05:14
Post  Old Post 11-01-2001 08:28
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Help yourself to an AD-FREE life

You'll also notice this when you get 'Capitalization' as a build option. It'll take all your production points and change them into gold.

Tassadar is offline Tassadar
Chieftain
Stockholm, Sweden
Dec 2000
time: 06:14
Question  Old Post 11-01-2001 20:37
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Hi,
would that production converted gold boost science or is it only tile based commerce that affect science rate?

Regards Tassadar

------------------
"Good girls go to heaven, bad girls go everywhere" - Anonymous

wheathin is offline wheathin
Prince
home
Apr 1999
time: 05:14
Post  Old Post 12-01-2001 10:03
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton

I think science is subtracted from the total gold generated. Check the Empire manager and see - set all the cities to capitalization and see if the numbers change at all.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0276 seconds (87.79% PHP - 12.21% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net