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dont vote if you dont have the game 
results below
[This message has been edited by MarkG (edited January 16, 2001).]
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may ask who voted "I will return the game" and why?
(no the script does not keep a track of who voted what, just who voted... )
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Tuerkuem
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Bath, England
Apr 2000 time: 05:14
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Yeah, I saw that naff comment.
I hope it was a joke amongst developers rather than a really cheap shot.
If the Firaxis people really are that petty, I'll be thinking twice about spending money on Civ III when it finally comes out.
Turk
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Tical_2000
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Tuerkuem: Nice bluff pal. You and I both know you will shell out whatever it takes to get Civ3 when its released (hopefully in our lifetime).
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i just posted them to show the difference of opinions on could read in a place like this...
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Cyrius
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Minneapolis, MN, USA
Nov 2000 time: 05:14
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Um, can someone please delete my comment? I made a mistake in saying the developers were cowardly. I am sorry if I offended anyone. It really isn't that bad of a game. After reading some posts, I figured some stuff out that I didn't know. Can I change my vote?
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vote and comment erased. you can vote again.
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Daniel Frappier
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Montreal, Quebec, Canada
Jan 1970 time: 05:14
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quote:
I don't see any warnings when one of my city is about to revolt if i don't use the mayor.
no messages in the message tab? no sign of revolting on the map?
-------------------------------------------------------
What i meant was that their is nothing to tell me when the happiness level drops under 72 in a particular city and i need to take actions to prevent a possible revolt, in CTP I the "Next City" icon lighted. Getting a message after the city as revolted is not of much use.
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Barry Brenesal
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I didn't like CTP I at all: terrible interface, awful AI, and the stealth units were extremely overpowered. There were excellent ideas in it, but the realization was extremely flawed.
CTP II is much better. It still has significant problems, IMO: the diplomacy module gives poor feedback, and opponents respond oddly to overtures. (I spent one entire game, just for the hell of it, offering trading treaties to an AI opponent who always viewed me favorably and liked my diplomatic receptions, but responded negatively each time.) You still can't choose which stacked unit attacks an opponent's current unit, and vice versa.
But the AI is much improved, ease-of-use is a lot better (I still wish I could get to any city by just doubleclicking on its name), the stealth units appear much later in the game, and can now be seen by any other stealth unit. Overall, I like the game quite a bit: well worth playing.
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Daniel Frappier
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Montreal, Quebec, Canada
Jan 1970 time: 05:14
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I have made tests with different level of happiness, checking how much my cities grows and it looks like happiness is part of the growth calculation, altough I have no idea what the exact formula is, I hope somebody will figure it out. So not being tell about cities ready to revolt will probably be not that big deal because contrary to CTP 1 i will not try to keep happiness at 73 and i will probably be using the mayors after i get acquinted more with the game.
I have figured out how to move my units - Thanks MarkG. (I am sometimes blind and very impatient)
My overall impression of the game so far is very good but I will wait to have played a lot more before I answer the poll.
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Grand Master Fe Long
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St Albans, Herts, England
Apr 1999 time: 05:14
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well in england we dont get the game till 2moro! so my hope are high!
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Starfighter08
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Switzerland
Nov 2000 time: 05:14
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Why oh why did you remove the CtP tech tree it was very good. Especially compared to this one. (I mean fascism in the renaissance? etc. etc.) Why not taking the old tech tree with modifications in compliance with the new victory conditions? (BTW I'd like to be able to change the name of my empire. There are lots of nations not covered by the gaeme, for example the one where I live)
Just my two cents.
Regards
Starfighter08
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MarkG
What do you think of the game , and those dissapointing AI comments made by some?
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