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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > The "nuclear holocaust bug"
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David Murray is offline David Murray
Prince

Dec 2000
time: 05:14
Exclamation  Old Post 17-01-2001 03:48
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The "nuclear holocaust bug" Support Apolyton, buy Call to Power 2

Hi everyone,

I've been playing this game for a while now and I've been warming to it. However, the last two games have presented the exact same problems (which have been mentioned before):

1. When I start a nuclear war (totally one-sided of course, if the AI ever used a nuke against me I'd probably have a heart attack), and the pollution levels skyrocket, there is firstly the problem of disappearing cities and railroads running over water. Weird.

2. Eventually, when the pollution begins to get completely about of control (I do that to destroy the earth while I build sea colonies, a very sick tactic of mine) the game will simply crash. When I click return, it will cease to work. Restarts, reinstalls, nothing at all, will cure this.

I wonder if this is a fault in the game that other people have also been reporting.

Darkknight is offline Darkknight
Prince
in between Q, W, A and S
Nov 2000
time: 05:14
  Old Post 20-01-2001 01:19 Visit Darkknight's homepage!
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Support Apolyton buy from Amazon

Hmmm haven't heard of it , I think every cd came with its own individual bug
i just found the civ3 site
check it out cool warrior http://www.firaxis.com/civ3/
yeaahh!!getting closer... and back to ctp2.

------------------
" mind over body "

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