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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Maxsize for cities?
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Sebounet is offline Sebounet
Settler
Paris,France
Jan 2001
time: 05:14
Question  Old Post 02-01-2001 19:14
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#1 Report this post to a moderator
Maxsize for cities? Avatar Enlargement: We've got the solution

My cities can't grow further than 32?
Why?
What can I do?
I have build everything (but I haven't discovered every thing so I have just hospital,pharmacie,acqueduc... and stuff like that )

help me please

Didymus is offline Didymus

Warlord
Washington DC, USA
Aug 2000
time: 00:14
Post  Old Post 02-01-2001 20:16
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Support Apolyton, buy Alpha Centauri

Arcologies for > 32
Aqua filter for > 46

Davor is offline Davor
Chieftain
Ontario, Canada
Dec 2000
time: 05:14
Post  Old Post 02-01-2001 23:19
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#3 Report this post to a moderator
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UH? I am not that far in my game but is that the max cities can grow? what happend to my 50 something cities I had in CtP.

I read of 100+ cities in CtP from other players. Is this the max?

Davor

Didymus is offline Didymus

Warlord
Washington DC, USA
Aug 2000
time: 00:14
Post  Old Post 03-01-2001 10:41
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I'm uncertain how far > 46 goes, but it goes to the mid-fifties for sure. Have never played on to see how far I can push my population. The very thought ... shiver.

Ferdi is offline Ferdi
Warlord
Europe, Brussels
Oct 1999
time: 06:14
Post  Old Post 03-01-2001 17:43
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Remove this text

It seems that 60 is the limit, impossible to go beyond.

JC Denton is offline JC Denton
Chieftain
Kent, OH, US
Nov 2000
time: 05:14
Arrow  Old Post 08-01-2001 05:29
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#6 Report this post to a moderator
Tired of ads?

Yep, 60 seems to be the limit. Cities can't grow bigger than that. I had 15 cities with this population and they didn't grow a bit in at least 50 turns.

Pizza is offline Pizza
Chieftain
Stratford, Ontario, Canada
Jan 2001
time: 05:14
Post  Old Post 13-01-2001 06:49 Visit Pizza's homepage!
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I got a city to 160 in CTP1
60 is the biggest I've gotton in CTP2 though. I run out of time. I suspect it's possible for bigger cities, after all they give you more points for cities with a pop over 5,000,000.

Kowalk is offline Kowalk
Settler

Jan 2001
time: 05:14
Post  Old Post 19-01-2001 01:26
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Just a quick caveat: You don't need arcologies to go larger than 32. If you use slavers, they will send slaves to a city past the 'max size'. I had once city at 35 during the ancient phase of the game.

On the city manager it said I was starving once I Emancipated the slaves but I never lost population.

JC Denton is offline JC Denton
Chieftain
Kent, OH, US
Nov 2000
time: 05:14
Question  Old Post 20-01-2001 04:26
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#9 Report this post to a moderator
Inflate your Upload Space

So does that mean that you can go past the magical limit of 60 people when using slaves? That would be interesting...
Or is there a code implemented in the game to hinder you from achieving this population?

Cannes is offline Cannes
Chieftain
Copenhagen, Denmark
Jan 2001
time: 05:14
Post  Old Post 21-01-2001 04:26
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Increase the size of your Attachments

You would have to not build the emancipation wonder and stop all the AI civs from doing so as well, since there is no slavery in the world after the completion of this wonder...

Jerk is offline Jerk
Chieftain
Green Bay, WI USA
Nov 2000
time: 23:14
Post  Old Post 22-01-2001 23:22
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Here is how your max citysize is figured. In ctp2_data\default\gamedata\ there are the citysize0.txt - citysize5.txt. The 6 files represent the difficulty levels in the game. Under each size in these files you will see "BaseMaxPop 18". This should be the max citysize you can achieve before requiring a building to extend it. Now if you look in buildings.txt you will see 3 buildings that extend this. Aquaduct, arcologies, and aqua filter. Each extend the max size by 14 (RaiseMaxPopulation 14). 18+14+14+14=60. To change this you can either raise the basemaxpop higher (editing all the citysize?.txt files), increase how much the 3 buildings raise the maxpop, or modify the game to include a new building that does the same.

I modified my game to make the basemaxpop lower and then I increased the effect of arcologies and aqua filter.

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