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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Nuke launch?
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Eagle85 is offline Eagle85
Settler

Dec 2000
time: 05:14
  Old Post 27-01-2001 06:47
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#1 Report this post to a moderator
Nuke launch? Lose 30 kilos (of popups)

When I click on the nuke in one of my cities and click on the "Target Nuke" icon and click on an enemy city, nothing happens. Is it suposed to make a noise or someting? Also, does it have to be within 20 squares of the city?

Pingu: is offline Pingu:
Chieftain
Exeter, England
Jan 2001
time: 05:14
Post  Old Post 01-02-2001 10:53 Visit Pingu:'s homepage!
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#2 Report this post to a moderator
Enter the AD-FREE zone

Target nuke just means that. The nuke has a targer, and if the city where your Nuke is gets nuked by ANYONE else, your Nuke fires at it's preset target.

It's a deterrent for using nukes too, attack the wrong city (by moving the nuke into it), and you could find most of your own cities in range getting nuked by your opponent, even though it's not their turn. On impossible (I don't know about lower settings, don't use nukes much), the AI will often have large stockpiles of Nukes in their cities within range of your cities, so be careful who you nuke.

What Fun.

Pingu:
[This message has been edited by Pingu: (edited January 31, 2001).]

OmniGod is offline OmniGod
Prince
Philadelphia, PA, USA --> Really Canadian
Dec 1999
time: 00:14
Post  Old Post 01-02-2001 09:04 Visit OmniGod's homepage!
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#3 Report this post to a moderator
Suffering from ads?

Sweetness... time to get some nukes built... I've never had a need for them since the AI's always been a push over... but with the mods inplace... this could make it even more interesting...

Rich - new things everyday

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